Greeks
Zeus
Classical Age: Athena’s Blessing: Hoplites automatically regenerate damage suffered over time
Heroic Age: Blade of Vengeance: Hypatists are more powerful against infantry
Mythic Age: Titanomachy: Myth Units are 50% cheaper, use their special attack more often and regenerate health
Myth Building: Lightning Tower-Slightly stronger than Guard Towers, effective mostly against Myth Units. Available in the Mythic Age.
Titan Art: Giant Colossus, Talos. His Special Attacks include swinging his giant sword and knocking everything in its path away and he can slam his sword into the ground, sending buildings flying to their destruction.
Poseidon
Classical Age: Trident of Poseidon: Increases cavalry attack against buildings and makes them more resistant to arrows
Heroic Age: Reinforcement of the Army: Militia have more armour and have more attack
Mythic Age: Armour of Hephaetsus: Hetairoi are more resistant against infantry attacks
Myth Building: Retribution Center-Once constructed, all counter-units and counter-unit technologies are moved into this building. Available in the Heroic Age.
Titan Art: Giant Squid that can go on land. Its special attacks include squeezing 5 enemy units at once to their deaths with his tentacles and being able to go over water.
Hades
Classical Age: Bow of Artermis: Toxotes are more faster and have more damage against buildings and infantry
Heroic Age: Return of the Doomed: Shades cost no population, have more attack and troops are more likely to return as Shades
Mythic Age: Revenge of the Twins: Gastraphetes have more attack and fire and move faster
Myth Building: Chariot Stable-Can train Pegasus Chariots that Toxotes can ride and attack in, similar to the Chariot Archer of the Egyptians, but weaker. Available in the Heroic Age.
Titan Art: Cereberus(on 4 legs). His Special Attacks are already implanted in the Titans.
Egyptians
Ra
Classical Age: Temple of the Heavens: Increases the amount of favour gained by an empowered Monument and Temples automatically generate favour
Heroic Age: Blessing of the Sun: Improves Priests empowering and increases food rates when a Town Center or Granary is empowered
Mythic Age: Revival of the Kingdom: Allows Pharaohs to be revived at half the hit points when killed at full hit points(Pharaohs killed when revived at half the hit points must wait the same amount of time it takes a normal Pharaoh to be revived)
Myth Building: Monument to the Sun-Monument that increases the amount of favour gained. Available when all other Monuments have been completed.
Titan Art: The Serpent Atep. He can bite any enemy unit, infecting them with a deadly poison that can spread to other enemy units nearby like a plague. He can also throw enemy units away with his tail.
Isis
Classical Age: Hidden Technologies: Pharaohs empowerment improves resource gathering and technologies, buildings cheaper
Heroic Age: Diamond Bricks: Buildings more resistant to siege weapons
Mythic Age: Creation of Power: Myth Units use their special attacks more often
Myth Building: Armoury of the Nile-Provides extra technologies for Isis users only. Available in the Mythic Age.
Titan Art: Current Egyptian Titan
Set
Classical Age: Deeds to the Demon: Speeds up the conversion rate of animals.
Heroic Age: Bow of Speed: Increases attack rate of Chariots.
Mythic Age: Slings of Set: Gives Slingers some bonus damage against infantry
Myth Building: Resource Tent-A Drop-Off Site for Gold, Food and Wood. Improves gather rates of these resources for all Laborers within the area.
Titan Art: Giant Jackal, sort of designed in the way of the Guardian. His Special Attacks include swinging his great tail and hitting away enemy troops as if they were rag dolls, and he can jump on top of weak buildings and instantly crush them under his great weight.
Norse
Odin
Classical Age: Strategy of the Pillagers: Raiding Cavalry to do slight bonus damage against buildings
Heroic Age: Mythril Armour: Ulfsarks have more armour
Mythic Age: Boots of Odin: Hill Fort units have more speed
Myth Building: Ballista Factory-construction of Ballistas is moved to this building, and they are pulled by Einherjars, which gives them more speed(the Einherjars can’t attack however). Available in the Mythic Age.
Titan Art: A Giant Raven-Man. He can fly into the air and then come darting down towards the ground, causing an Earthquake-like effect, shaking enemy units around, possibly stunning and killing them. He can also spread his giant wings and flap them, and send enemy units flying away while he is able to hover above the air for a small amount of time.
Thor
Classical Age: Tools of the Dwarves: Infantry build buildings faster
Heroic Age: Staff of Mjollnir: Provides a trickle of wood
Mythic Age: Power to the Dwarves: Dwarf gather rates for all resources improved
Myth Building: Dwarven Barracks-can train Dwarven Axemen and Dwarven Archers(Axemen can construct buildings). Available in the Classical Age.
Dwarven Axeman: Thor’s basic infantry unit. Good all-around, weak against archers
Dwarven Archers: The only Norse archer unit. Good against infantry, weak against cavalry
Titan Art: Gullinbristi, one of the Giant Battle Boars that belongs to Freyr. This Giant Battle Boar can crush buildings under its gigantic feet and go berserk, sending all enemy units, heroes included, flying around. This berserk ability is much more powerful however, and can instantly kill.
Loki
Classical Age: Rising Auras: Hersirs gain more attack and armour
Heroic Age: Skin of Ymir: Myth Units more resistant against Heroes
Mythic Age: Imbuement of Helheim: Hersirs summon Myth Units more often
Myth Building: Battle Boar Transport Center-can construct Battle Boar transports, which are basically Battle Boars pulling a carriage. They are very fast and can be used to transport units to battles faster. The Battle Boars can’t attack however, and if the transport is destroyed, the units are dropped out with less HP. Available in the Mythic Age.
Titan Art: Ymir, the King of Frost Giants. He can spin around and use his Frost Breath ability to freeze all enemy units within the vicinity. He can also stomp on the ground, causing all buildings and units to shake, causing damage.
Atlantean
Oranos
Classical Age: Sword of the Sky: Murmillos have more attack and have bonus damage against buildings
Heroic Age: Trident of Atlantis: Destroyers do more damage against regular soldiers
Mythic Age: Titanium Blades: Fanatics deal more damage against buildings, infantry and cavalry
Myth Building: Current Sky Passage
Titan Art: A Giant Sky Dragon. The Dragon cannot breathe fire, but can be used as a mobile transport, as it can store a player’s units within its giant wings and transport it across to an area. It can also fly above forests and rivers.
Gaia
Classical Age: Agriculture of the Deep: Citizens can farm faster and can carry more food
Heroic Age: Steel Horseshoes: Contarii and Turmas can move faster
Mythic Age: Blessing of Nature: Gives a slow trickle of every resource
Myth Building: Farms of Gaia-farms that are much more faster to gather food from. There is a limit to how many as you can make, but the speed of gathering is much better than regular Atlantean farms. Available in Classical Age(replaces regular farms)
Titan Art: Giant Tree. It can root to act as a tree for unlimited wood, since it provides unlimited wood. It can also pick up trees and form with them to restore hit points. It is vulnerable to attack when rooted though, and can’t defend itself when rooted.
Kronos
Classical Age: Call from Tartarus: Myth units are able to use their Special Abilities more often
Heroic Age: Anger of the Titans: Infantry have more attack, armour and speed
Mythic Age: Revenge of Kronos: All soldiers that are controlled by the player are instantly changed into Heroes(troops at Barracks, Counter-Barracks and Palaces also can become Heroes, but must wait a certain amount of time till improved to Hero form)
Myth Building: Sun Dial-building that reduces the training times of everything. It can be re-built when destroyed, but you can only have one at one time. Available in Mythic Age.
Titan Art: Current Atlantean Titan
ESO: MurmilloKing
[This message has been edited by TheEliteMyrmidon (edited 10-08-2003 @ 09:20 PM).]