2. Mesopotamia( Sumer, Babylon,Assyria), Japan, Chinese,Persian
3. Ages
Mesopotamia
- Trading: Because Mesopatamia had little solid resources, they had to send traders on boat, animal and foot.
- Technoloy: The Mesopotamians made many technological advances, such as the first irragiation
3. Farming: Though their farming eventualy went down to the soil being too salty, there Farming was very good at first, because of things like irrigation, Canals and slaves
4. Mesopotamia favor.
-Can build Ziggurats instead of temple, whish are stronger then regukar temples.
-Gain Favor from Researching techs. The late the age and more expensive the Tech the more favor.
- Get techsfaster and cheaper.
-Farms are irrigated allowing you to get more food from farming. And can them Archaic.
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Buildings
- Ziggurat/possible strength/The Mesopotamian equizallent of a temple. it trains Priests and Myth Units, aswell as the myth techs, (which also increase favor, just not asmuch)
Canal/Better and faster farming/ Canals go from a body of water to a farm, they are not needed but they increase your farming power, thye must be created next to a water source, another Canal segment and a farm to work.
Gods:
Major Gods:
Archaic Age:
Enki
God of Water
GP: Ark of Protection: All friendly ships, buildings and units in the area of effect can't be attacked or attack for the duration of the God Power
Focus:Navy, Economy,Defense
Major Bonuses:
-All ships gain more Piercing, Crushing and Hacking armour
-Econamic Technologies are upgraded faster and cheaper
MU:Genie- This are basic units that every Major Mesoptoamian god gets one, like the pegasus. They have weak attack but great defense and an aura whish hads hack and piece armour to near by units and has espiecally abillitie where it goes into a lamp and is temporally invunrable
MT: Whisper in the Reeds: All ships and myth units move faster and all unit the area of a dock move faster.
Ashur Marduk Classical Age: Enlil Units Priest-King(Tentative) Artisan: Merchant Ship: A navalof the Mesopotamian civ. They are an early Caravan, they are expensive early on. They go between dock and trade and gather resources for you. These ships are good in combat agianst Civilian units REST COMING SOON! Suggestions, ideas and commints are greatly Appreciated, even htough I only have a little bit so far. [This message has been edited by GrimoireofMyths (edited 10-16-2004 @ 07:11 PM).]
God of War
God Power: Fall of the Empire: During the time when ever you destory an enemy building you gain a morale bonus to your troops and cause a few opposing troops to go choatic attacking anyone and everyone
Focuses: Millitary and Slaves
Major Bonuses:
-Slaves move and gather faster
- Infantry and Cavalry have more attack and armour
- Armoury improvements give extra favor
MU- Genie: This are basic units that every Major Mesoptoamian god gets. They have weak attack but great defense and an aura whish hads hack and piece armour to near by units and has espiecally abillitie where it goes into a lamp and is temporally invunrable.
MT- Lord of War
Lord of the gods
God Power- Hurricane: Lower s the enemy's archer's accuracy and piercing damage and greatly Damages Myth Units that come to close. This can be cast on water and also greatly damages Water Units
Focus: MU, Millitary
Bonuses:
-Heroes have a 5% greater then normally bonus agianst Myth Units
Not sure what else.
MU- Genie: This are basic units that every Major Mesoptoamian od gets. They have weak attack but great defense and an aura whish hads hack and piece armour to near by units and has espiecally abillitie where it goes into a lamp and is temporally invunrable.
Myth Tech: Jaws of Tiamat- All Mus gain extra attack bonus and use their spiecal abillity for often.
(Enki,Marduk)
God of Air
GP: Hungry tide-
Upgrades:
Gilgimesh's Boat:Heroes and Transport ships move faster
Slaves: The Mesopotamian basic worker unit. They are the cheapest workers but have the slowest movement and gathering rate at wood and gold, a bit better at gathering food. Are also the easiest workers to kill but can become Militia
Produced at: Town Center
Age:Archiac
The Mesopotamian version of a priest. The Priest-King has a sword in 1 hand and a stave in the other hand. Like all heroes he has a bonus agianst Myth Units and is weaker agianst humans
Produced at: Ziggurat,
Age: Archaic
Another civial unit of the Mesopotamian's. It is very good at building Buildings. Artisans build buildings faster and with a espiecal Upgrade they also have more hi points if built by an Artisan
Strong Agianst: Nothing!
Weak Agianst: Everything!
Produced at: Town center
Age: Classical
Strong agianst: Workers/Labourers/citizans,ect
Weak agianst: Millitary units
Produced at: Town Center, market
Age: Archaic