In Jewish and Roman mythology, the messianic age was suppoed to be atime where everything was perfect. Cost: 2500 food, 2000 gold, 500 wood, 50 Favor: In AOM, the Messianic Age could also have more upgrades. You don't choose a God to worship, but you get these techs, and a Civ Armory Upgrades: Mithril Weapons Market Upgrades: Horseshoes (Caravans have +15% speed) TC Upgrades: All Seeing Eye (Buildings have +4 LOS) Tower Updgrades: All Seeing Eye (Buildings have +4 LOS) House Upgrades: Basements (Houses support +2 Pop cost each) Economic Guild/Granary/Storehouse/etc. Stream Directing (Faster Farming) Temple Upgrades: Divine Eternity (+25% Favor Gather Rates) Barracks/Archery Range/Fortress/Stable/etc. Upgrades Messianic Infantry At your Fortress/Migdol/Hill Fort/Palace building, you can train another unique unit: The Greek Hero for the Messianic Age is Icarus for all major gods, who is a flying unit who swoops down and graps a human unit (No MU) and drops him for an insta-kill. Norse: Macemen (Powerful Counter-Infantry, Counter-Buildings) Also in the Messianic age, each Civ has a Super-tech researchable at the temple. Eggy: Barbed Weapons (Human Soldier Attack increased by 2)
Mithril Shields
Mithril Plates
Abundance (Villies are made 10% faster)
Assembly Line (Building are consructed 15% faster)
Mithril Pickaxe (Faster Mining)
Mithril Adze (Faster Chopping)
Messianic Archers
Messianic Cavalry
Messianic Cheiroballista
Greek: Cataphract (Counter-Infantry Cavalry, weak against other cavalry, and has high armor)
Atttie: Longswordsman (Infantry, has a ranged attack of 1 with his longsword still holding onto his weapon, and is hardly damaged by counter-infantry, but is damaged a lot by cavalry)
Eggy: Pikeman (Infantry, Counter-Cavalry with a Huge Bonus, has a ranged attack of 4 holding onto weapon, with his pike, hit hard with archers, but neutral with infantry)
Longswordsman (Infantry, has a ranged attack of 1 with his longsword still holding onto his weapon, and is hardly damaged by counter-infantry, but is damaged a lot by cavalry)
Norse: Ragnarok's Call (Increases Civilain Attack by 4, allows Caravans to attack with an attack of 4)
Greek: Tartarus Breached (Increases MU vs. Human Unit attack amplifier by 0.5)
Attie: Erebus Unleashed (Gives Fire Siphons a Special Attack vs. buildings, doing massive damage when the special attack comes.)