What would it be like if there will be this new genre (and with the rapidly improving technology, sooner or later there will be) of a Would an "Age of" game fit for such a theme, where the player is no longer the "king" of his empire and command villagers and soldiers, but he would be an individual character born into this massive gaming environment as a loyal soldier of the empire, or a well trained archer in the royal army, or perhaps a knight in shinning armor? (Think of it as a melt of and each and everyone of these players will have the choice of fighting under the rule of the mighty Caesar or the leadership of Hannibals. Once a player's allegiance is made, he/she will have to choose which class of unit to "be born" as: Those of you who have played Battlefield 1942 know that you start the game by chosing which side to fight for, and in short, the objective of the game is to fight as a soldier to help your side, Axis or Allies, defeat the other. Is this [This message has been edited by Alexandergreat3 (edited 02-19-2005 @ 02:33 PM).]
In "Age of Empires" term, suppose that
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