Let me worry about the copyright problems... Just appriciate what we did for the community and stop hating please The combat is amazing No more unorganized battles where it lags if you have too many people in one place.
[This message has been edited by AimShot (edited 03-26-2005 @ 07:36 PM).]
Defiler_of_INRI Skirmisher
posted 03-26-05 07:58 PM
EDT (US)
7 / 31
Danit! They'r shooting with firehoses!
lief ericson Skirmisher
posted 03-26-05 08:01 PM
EDT (US)
8 / 31
Am I the only one who doesn't like the weird lines following all the musketballs? It makes it look odd and not very realistic.
SEXITUP. Former Leader of the FPH Clan Acting-President of AoMH
InsaneCow Skirmisher
posted 03-26-05 08:04 PM
EDT (US)
9 / 31
Just wait until it is animated. I am sure it will look sweet.
Thanks man! The article is great and so are the screenies!
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alaroma Skirmisher
posted 03-26-05 08:37 PM
EDT (US)
11 / 31
That is inSANE! I love it.
jjgy Skirmisher
posted 03-26-05 08:38 PM
EDT (US)
12 / 31
Ok, i'll leave the copyright issues to u... yeah, the screens do look pretty sweet, I am sure the animations will get worked out in time. The really fat ship in one of the screens bugs me tho.
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Neon_Blue Skirmisher
posted 03-26-05 08:48 PM
EDT (US)
13 / 31
Site cannot be found?
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AimShot Skirmisher
posted 03-26-05 08:51 PM
EDT (US)
14 / 31
There is different models of ships And I personally like the fat ship :P
About that tubby ship some word comes to my mind 'fugly budget ship' there just wasn't money enough to give it a correct rear
URep_Fuzzy Skirmisher
posted 03-26-05 09:55 PM
EDT (US)
19 / 31
Aww they have formations that accually work and you don't just send it all of your units, you play smart and tactical with reinforcements standing by I love it!!!! Now just if they implemented flanking bonus I be even more greatful
GL Pahlen's cavalry and Cossacks also got their share of cannonballs and canister from the Grand Battery and were obliged to withdraw out of the field of fire.
oratowsky Skirmisher
posted 03-26-05 10:46 PM
EDT (US)
20 / 31
Thank you so much!!! This is a huge leap in information... you deserve a hearty round of applause. *applauds*
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xX BioHazard Xx Skirmisher
posted 03-26-05 10:51 PM
EDT (US)
21 / 31
The insanely exaggerated smoke lines from the muskets and the cannon are probably not completely renderd smoke effects. (IE: very little fadeout, mostly confined to 1 beam) This article rules! Thanks to AimShot and trUnKez!
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BlumenKohl Skirmisher
posted 03-27-05 00:17 AM
EDT (US)
22 / 31
You guys are doomed when CGM finds it, but hey thanks anyway. :P
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PhoenixBird Skirmisher
posted 03-27-05 01:03 AM
EDT (US)
23 / 31
Quoted from Lief Ericson:
Am I the only one who doesn't like the weird lines following all the musketballs? It makes it look odd and not very realistic.
Those lines are to show the trayectory of the shoots, of course in real life u cant see nothing of it, but in game it helps to know from where you are being atacked.
Imagine being atacked from a far away, without trayectory lines u would had to move the mouse over to see from where u being hit, while u could easily know seeing the same line.
BTW: All is just awesome!
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[This message has been edited by PhoenixBird (edited 03-27-2005 @ 01:13 AM).]
Flotiball Skirmisher
posted 03-27-05 02:21 AM
EDT (US)
24 / 31
OK..ES has shown..AOE3 will rule, I am 100% convinced.
The ideas they brought to this game are original and awesome.
Flotiball - highest rank 2057 Miss you GT_Celica and GT clan! also known as emeraldazn for AOE/AOK and Hana for AOE3
Taufiq Khan Skirmisher
(id: Shala_T)
posted 03-27-05 02:27 AM
EDT (US)
25 / 31
Sweet site... Reminds me of when AoE3 was first confirmed by a magazine pre-release feature.