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Age of Empires III Heaven » Forums » General Discussions » New AoE III Preview at GameRankings
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Topic Subject:New AoE III Preview at GameRankings
FlipBizcut
Skirmisher
posted 05-31-05 10:21 PM EDT (US)         
Here

Nothing really revelotionary except for a little more explaination on the Explorer, but nothing really new.

Good article all the same though.

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http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=580864


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AuthorReplies:
OldGrex
Skirmisher
posted 05-31-05 10:35 PM EDT (US)     1 / 6       
Pretty good rundown on the explorer - appears to confirm that ransom is possible, and I like the bit about him gradually healing and trying to escape/return home.

The ability to swap resources for one another was news to me, as was the apparent physical arrival in the new world of a new leader - who brings with him troops and/or goodies - when you age up.


Strive For Ataraxia

[This message has been edited by OldGrex (edited 05-31-2005 @ 10:36 PM).]

Rec_room
Skirmisher
posted 06-01-05 00:11 AM EDT (US)     2 / 6       
This is for all those people who don't like top bars.

www.dailygame.net/news/archives/004164.php

Interesting, so ransom is a set amount then.


Its not paranoia if they are really after you, is it?

[ quote ] I find it funny how many people don't know how to us these.[ / quote ]

[This message has been edited by Rec_Room (edited 06-01-2005 @ 00:12 AM).]

Thanatos
Skirmisher
(id: deathmaster666)
posted 06-01-05 00:19 AM EDT (US)     3 / 6       

Quote:

For example, if a player has warehouses full of food but almost no gold or wood, he or she can now just trade one for the other within the interface.

What does this mean?

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valzoz
Skirmisher
posted 06-01-05 09:28 AM EDT (US)     4 / 6       
Quoted from the articel:
------------------------------------------------------------ ------------------------------------------------------------ ------------------------------------------------------------ -
For example, if a player has warehouses full of food but almost no gold or wood, he or she can now just trade one for the other within the interface.
------------------------------------------------------------ ------------------------------------------------------------ ---------------------------------------------------------
Quoted from deathmaster666:
------------------------------------------------------------ ------------------------------------------------------------ ------------------------------------------------
What does this mean?
------------------------------------------------------------ ------------------------------------------------------------ ----------------------------------------

I.m think it is that when u click on the building you can choose to trade of 50 food for 10 gold (or whatever the values are).

But when u trade gold for food it would be 15-20 gold for 50 food.

It,s like this it was on cossacks but hey! i,m not one of the programers.

[This message has been edited by valzoz (edited 06-01-2005 @ 09:31 AM).]

HC Dragoon
Skirmisher
posted 06-01-05 10:05 AM EDT (US)     5 / 6       
How do you think the explorer will be captured? I'll probably have a special unit of cavarly to seek out and capture him if any unit can take him prisoner.
Spacemonk
Skirmisher
posted 06-01-05 11:29 AM EDT (US)     6 / 6       

Quote:

Multiplayer support has also been heavily developed, with a nice new method for sorting online games. This method involves players selecting a starting number of “cards” that can be spent on different items from the technology tree, which speeds things up dramatically.

que?? what do they mean with this?


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