Doggiedoodle
Skirmisher
posted 07-14-05 08:43 PM
EDT (US)
1 / 35
I would think firing while moving would have to decrease accuracy quite a lot to be balanced. I also think its more trouble than its worth to program in.
Defiler_of_INRI
Skirmisher
posted 07-25-05 12:08 PM
EDT (US)
5 / 35
If all questions should be asked in 'Ask ES thread' then the main forum will be quite dead, nor would there be any real possebility to get a good discussion going, since the posts would drown in too many different topics.
It's impossible to have more topic in each post, it would simply be a huge mess.
Alizee
Skirmisher
posted 07-25-05 07:04 PM
EDT (US)
8 / 35
Fire while moving sounds insanely lame, all you have to do is run them in circles and they'll keep firing, I can' believe some of things people ask. :/
Red Storm
Skirmisher
posted 07-25-05 09:23 PM
EDT (US)
12 / 35
To those who say firing while moving is overpowered, you probably haven't played Rise of Nations. It had firing while moving in it, and it worked well. I don't see why AoE3 can't have it as well.
Alizee
Skirmisher
posted 07-25-05 09:38 PM
EDT (US)
13 / 35
I guess figure it like this, WC3 doesn't have it and there are pro players, Rise of Nations does have it and no pro players, go figure.
Alizee
Skirmisher
posted 07-25-05 10:02 PM
EDT (US)
15 / 35
Redundant? No it's comparative logic if anything, I guess you just really would like to play Chees of Empires 3, I guess I'm not enough of a fan of it.
ted smith
Skirmisher
posted 07-26-05 08:49 AM
EDT (US)
16 / 35
i think the Comanche Horse Archers if any body should fire while moving
NoxMortus
Skirmisher
posted 07-26-05 10:49 AM
EDT (US)
19 / 35
I certainly hope ranged cavalry do not fire while moving. For the reference to RON ranged calvary fire-moving, RON units would increase in cost to purchase so you could not simply spam the map with them.
Carltheshivan
Skirmisher
posted 07-26-05 02:48 PM
EDT (US)
21 / 35
i always thought it was absolutely silly when units would chase other units down, then have to stand still and swipe at them, then when they get out of range they have to chase them again.
Alizee
Skirmisher
posted 07-26-05 03:26 PM
EDT (US)
23 / 35
Counters are for armor/damage type, not how they fire, that's incorrect use of the term. Countering an imba? GG.