° Special Status:
- Unique
° Role
- Anti-Infantry
° Stats
· Age Available: Colonal
· Hitpoints: 130
· Pop. Use: 2
· Pop. Limit: Unlimited
· Resists: -50% Ranged Damage
· Speed: 4
° Attack
- Range: 40 Siege Damage, Range 18, .5x Dmg vs. Cavalry, .25x Dmg vs. Settlers
- Hand: 10 Hand Damage, .5x Dmg vs. Cavalry
- Siege: 15 Siege Damage, Range 10
· Modes: Volley, Stagger, Melee, & Defend
° Experience
- Build: 15
- Kill: 15
source: ^info a bit wrong 50 food 100 gold they count as artillery, attack cannon be reduce by armor of any kind ( except for wagon - fort, tc, tower ) their bullet can go through iron (falconet nightmare). cost less than 1.5 tims as skrim, yet 1 abus can kill 1 skirm in 3 shot while takes 1 skirm 18 shots to kill 1 abus when they r the same role of taking down inf abus is hell lot better. abus can be use in colonal but skirm cant (dutch exception, or french with card) basically unbeat able with the jans in colonal Y is abus a artie unit when it just have a better rifle. and how can their attack uncounter able by armor of any type? nerf is require to this artie skrim [This message has been edited by exe163 (edited 06-28-2006 @ 07:41 PM).]