In age 3, when you send it, it makes all the "support" cards from the other tribes cost 250 gold oppose to 1000 gold. When you have all 6 "support" cards in your deck, it is really worth it IMO. What do you experienced IRO players think?
My stragtegy in using it is based on a few things. First I try to rush in age 2 and pest. If that fails, I age up with a shipment and get a TP or two. I send national unity then spam shipments. I want to try sending the BB marketplace upgrade whihc gives you lots of XP. This is best used in teams games IMO as it takes a little time to send all the cards and get all the XP. But the different cards are amazing for age 3 costing only 250. Like a TP and 10 villies, or 14 tomo and 500 wood, 10 FP and 2 travios, 14 aenna and 2 war canoes, 9 kanya and 2 medicine men, and a seige party (5 mantlets and 6 rams). So what do you guys think?
My stragtegy in using it is based on a few things. First I try to rush in age 2 and pest. If that fails, I age up with a shipment and get a TP or two. I send national unity then spam shipments. I want to try sending the BB marketplace upgrade whihc gives you lots of XP. This is best used in teams games IMO as it takes a little time to send all the cards and get all the XP. But the different cards are amazing for age 3 costing only 250. Like a TP and 10 villies, or 14 tomo and 500 wood, 10 FP and 2 travios, 14 aenna and 2 war canoes, 9 kanya and 2 medicine men, and a seige party (5 mantlets and 6 rams). So what do you guys think?
[This message has been edited by Ganzzer (edited 01-18-2009 @ 04:40 PM).]