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Age of Empires III Heaven » Forums » General Discussions » What is the fastes way to get map contol?
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Topic Subject:What is the fastes way to get map contol?
trissykid
Skirmisher
posted 09-07-10 05:27 AM EDT (US)         

i am asking this question because i seem to find them steal animals from my part and people say my problem is map control and i also suck at keeping the map when i have almost full map control.

i need help with map control with the civs below.
1.india-i usually lame or ff
2.iroquois- lame or ff again
3.french- 5hussar age up ff
4.japanese-spam lots of ashi.

Also is it a good idea to put warhuts, castle or outpost on a herd of animals or will they just find my fb and kill it.

Thats all i need help with make sure u guys post.

thanks (=
AuthorReplies:
tE_1x1
Skirmisher
posted 09-07-10 08:35 AM EDT (US)     1 / 10       
just spam lots of units all over the map

shouldn't be hard really
Inazuma
Skirmisher
posted 09-07-10 12:42 PM EDT (US)     2 / 10       
It's not really a good idea to put small bands of units all over the band imo

trissyki, map control is mainly useful for gathering hunts or gold mines from far outside your base. If you're sending a lot of settlers to these areas, its a good idea to build an outpost there so that if enemy troops do come past, you can garrison those settlers.

If you want map control just to see where the enemy army is heading, another good idea is to put up single blocks of wall to give you LOS. They have very high HP and give a lot of LOS.

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CrazyLunatic
Veteran Musketeer
posted 09-07-10 04:46 PM EDT (US)     3 / 10       
Typically you can take map control by being aggressive and having a strong army.
1.india-i usually lame or ff
Just age up with agra fort in a nice position somewhere near resources, that will give you auto map control. Naturally need to stay on a colonial agenda and make some units otherwise your opponent will just kill the agra.
2.iroquois- lame or ff again
BB rush or something and build warhut travois near a good resource patch.
3.french- 5hussar age up ff
can't really have map control without many units. However once you reach fortress and start making goons+shipping units then you may be able to take map control. Also consider shipping 1000 wood in fortress and building extra TCs near resources for more map control
4.japanese-spam lots of ashi.
Ya that sounds fine, map control is not quite as important for japan as it is for other civs as your villagers gather their berries right next to the TC for a while. However you should position your shrines around the map near hunts and have some sort of army that can support the shrines if they are attacked.

QUACK
trissykid
Skirmisher
posted 09-08-10 02:08 AM EDT (US)     4 / 10       
i dont really use map control for animals that much i mainly use it for so my opponent has no stuff and dies.

also the idea of spreading units around the map is kinda fail..... it ll just let people own my quality resources spend on my units. The idea of putting walls is awesome and i put 600 or 700wood or 100wood in my deck and i spend that when i start to loose map control with the wood i build warhut/outpost and another defense buildings. Is that a good idea?
CrazyLunatic
Veteran Musketeer
posted 09-08-10 02:21 AM EDT (US)     5 / 10       
you should more or less use defensive buildings to well defend. They can be helpful for securing far away resources so your villagers are not vulnerable. I would not recommend going overboard with them though.

QUACK
armenian
Skirmisher
posted 09-10-10 02:27 AM EDT (US)     6 / 10       
map control is about not allowing your opponet to go anywhere. That means build walls at choke points. Be aggresive throughout the game. Raid. outposts near villies and far away mines. if your lameing and you lose its probably due to the fact they hid villies and rebuilt infastructre, and you ignored taking 2 or 3 villies off of army to go scout a little.
MarkoTheBoss
Skirmisher
posted 09-18-10 06:20 PM EDT (US)     7 / 10       
Don't expect to get map control ffing until you have the upper hand military wise at fort, then just look around the map, and kill whatever buildings/ units are far from the main tc.

With french, I am not too big on ff's but I usually start with cav, and raid any villies that are being used for villies first then making 2 groups of 5 cav or 4 cav and sending 1 group of cav to go attack whatever villies are near the tc and when the opponent garrisons them, run them away to the opposite direction that they entered (but not too far, just out of their los) and then send 2nd group of cav to the same spot and repeat, if u keep doing this, while he might not be loosing villies, he wont be gathering resources and then you send 700 wood (after 4 villies) and get a rax up (or 2 if u wanna go xbows or if he already has 2 raxes up) and outspam him.


With french its ez for map control cuz upgraded villies beat pikes/ rods/ and even xbows +muskets if they have a meatshield (ur cav and if u make muskets).

Or if you are going plain muskets or xbows + pike, and you get rushed, repel the rush with your army + upgraded villies and then counter attack immediatley with like 5-7 villies + your army at their fb, and if they don't have any units to defend their fb, gather from their herds while your army sieges.
RadioLemon
Skirmisher
posted 09-20-10 07:53 AM EDT (US)     8 / 10       
I have never played TAD or TWC, but in my opinion, the best civ for map control is Port (Free tc to put near far out resources, and immediately creating builders.)
CookieCrisp13
Skirmisher
posted 09-22-10 09:36 PM EDT (US)     9 / 10       
The Easiest way of having map control?
Faking it!

If you begin by rushing them but can't get the kill, be sure to raid them with troops every now and then, moving them into their line of sight. You might have nothing back at your base, but if you have 15 skirmishers and 10 musketeers knocking on the front door, your opponent has other things to worry about.

Pretty much raid by keeping up pressure and your opponent should feel boxed in.

Other than that just add warhuts and the like near food and resources/find your opponents ones and trash them

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Lord Berminator
Skirmisher
posted 10-09-10 02:16 AM EDT (US)     10 / 10       
In my opinion, wally wally wally!

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