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Scenario Design
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Age of Empires III Heaven » Forums » Scenario Design » My troops move on their own... not supposed too..
Topic Subject:My troops move on their own... not supposed too..
king of ages
posted 10-27-05 07:07 PM EDT (US)         
Pretty much as says. I don't have any triggers effecting it at all, just a basic scenario with a few guys. I have lets say morgan and a few musketeers standing around near each other. Exactly 5 seconds into the scenario they all run and line up into formation. How do I diable that or make em stop..

posted 10-27-05 07:43 PM EDT (US)     1 / 9       
I think you have to have the scenario be a cinematic to stop them..

Former level designer at Reverie World Studios.
I still do some levels for fun, though!
king of ages
posted 10-27-05 08:24 PM EDT (US)     2 / 9       
Okay, I was just wondering. I didn't even get to the cinematics yet. I was setting up the world and testing the other weather triggers and stuff. I just didn't want them to do that in the middle of my cinematic.

Red Storm
posted 10-27-05 09:02 PM EDT (US)     3 / 9       
I believe that's one of the "features" of the game, although I can't say that I like it. Anything that's done automatically that I have no say in is not good for me.
posted 10-27-05 09:48 PM EDT (US)     4 / 9       
if its the ai...cant u just disable the ai or set it to none?

Or use a trigger to "stop" them or something.

posted 10-27-05 11:15 PM EDT (US)     5 / 9       
Dont worry, wont hapen in cinematic. But it will happen. Dont worry though. Not in Cine mode
posted 10-28-05 05:17 AM EDT (US)     6 / 9       
Does "Settling Processes" effect have something to do with AI-start up?

Or could you fire an AI effect which ends its active thought processes, like - make it think the game is over?

Or, you inadvertantly created "life"?

"That's your excuse for everything... Someone's either pregnant or a communist."
Protecting the public from the Christian Taliban since forever.

[This message has been edited by Nodgene (edited 10-28-2005 @ 05:28 AM).]

Busschof Happertesch
(id: Derfel Cadarn)
posted 10-28-05 07:50 AM EDT (US)     7 / 9       
To prevent this from happening, simply task the units from a different location to the spot you want them to start on; even if it's only a short walk, they won't reposition any more.

Kor | The Age of Chivalry is upon us!
Wellent ich gugk, so hindert mich / köstlicher ziere sinder,
Der ich e pflag, da für ich sich / Neur kelber, gaiss, böck, rinder,
Und knospot leut, swarz, hässeleich, / Vast rüssig gen dem winder;
Die geben müt als sackwein vich. / Vor angst slach ich mein kinder
Offt hin hinder.
posted 10-28-05 12:14 PM EDT (US)     8 / 9       
I wonder how much this question is going to be asked in the future . very annoying bug isnt it?
Von Mackensens Hat
(id: DrNick)
posted 10-28-05 01:10 PM EDT (US)     9 / 9       
Naw I'm pretty sure this is a bug and not a feature. :/

Dr Nick
I never forget a face, but in your case I'll be glad to make an exception.
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