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Age of Empires III Heaven » Forums » Scenario Design » Triggers stop working Guide
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Topic Subject:Triggers stop working Guide
Gaurdian_112
Banned
posted 10-28-05 04:21 PM EDT (US)         
People keep asking this question, and since the same guide I made for AOM applies here, here goes (along with several AoE3 additions)-

Triggers stop working Guide


It has come to my attention that alot of you are experiencing the "Triggers stop working" problem. I'm going to help you fix this problem, and tell you what leads to this problem.

The "Trigger's Stop Working" Problem:

Well, this is about the most frustrating, time consuming, and mind destroying problem of them all. Why does it happen? All my damn work!

Well, to answer your question, it happens because you made a mistake. What kind of mistake? I'll start by giving you a list of things that cause this to happen:

Adding " to your dialogue: If you add quotation marks to your dialogue ("), you will effectively destroy all your other triggers. Avoid these at all costs.

Looping Music, then using the Fire event effect:

Let's say you did this:

Trigger_1: Condition=Always
Effect= Soundfilename
Fire Event=Trigger_2

Trigger_2: Condition= Always (or Timer)
Effect= Soundfilename
Fire Event=Trigger_1

Trigger_1 and Trigger_2 are looped.

If you do this, you'll basically wipe out all your trigger work.

Leaving multiple timer triggers related to cinematics Active:

If you have around 10 Timer Triggers all active at the same time, all related to cinematics (like all of them dialogue or camera tracks), you might experience this problem.

These are the reasons I know of so far.

How to Deal with this Problem

So how do you solve this? Gah, I have 400 triggers, how will I find these bugged triggers?


- Go through the last 50 triggers you made.

- Start from the bottom and delete ten triggers. Make sure not to save. Test it. If it works, then go back, reload the scn, and the problem should be within those 10 triggers.

- If this doesn't work, go through the last 50 and make sure that no "Active" trigger is set where its not supposed to.

- Look for sound triggers and dialogue triggers: they are mostly the cause for the problem.

- Repeat the procedure with the next 50 until you find the solution to your problem. But usually it is your last triggers that causes it.

Age of Empires III Trigger bugs

Here are a list of things to do to avoid other bugs-

- Play Dialogue, Sound Filename and Overlaytext must not be placed in the same trigger as Cinematic Mode (on or off).

- Remember to uncheck the Activate box on each trigger, because, unlike AoM, they don't automatically de-activate when you place a fire event trigger.

- You don't need revealers, reset all black map or render fog off/on- during cinematics, the entire map is revealed. This will not set off Player LOS triggers. Using any of those triggers is really going to mess with your head.

- I'm not sure about this- but supposedly, Player LOS 0 and Chat Contains don't work. In other words, the player can view all Gaia objects no matter what, and the player cannot input chat to trigger a trigger. So, I would reccomend not using Gaia to place objects, and not depending on the chat contains.

How to Prevent this from Happening

Always test your scn. Instead of creating 100 triggers than testing it, test it after you've done ten. That way, if you have the problem, it won't affect you too much while you try to fix it.

Also, make sure to avoid the problems suggested above. Don't use the "loop" function too much. I prefer using the Fire event effect more.

Hope this helped solve all or most of your problems!

Gaurdian_112

[This message has been edited by Gaurdian_112 (edited 10-28-2005 @ 04:22 PM).]

AuthorReplies:
Latino heat III
Skirmisher
posted 10-28-05 05:26 PM EDT (US)     1 / 13       
some nice tips here

____________________________________________________________

Latino Heat III

____________________________________________________________
DarkShaman
Skirmisher
(id: ChickenBoy)
posted 10-28-05 05:30 PM EDT (US)     2 / 13       
This saved my life more than once in Aom.

Dark Shaman- Because I Want To.

In Soviet Russia, Chuck Norris writes facts about YOU!

Latino heat III
Skirmisher
posted 10-28-05 05:51 PM EDT (US)     3 / 13       
So chat contains dosent work...... Dammit

____________________________________________________________

Latino Heat III

____________________________________________________________
dark_mace
Banned
posted 10-28-05 06:32 PM EDT (US)     4 / 13       
I have another one for you.
Using "Set Animation incorectly" ie placing the name of the animation in the lower text box rather then the higher causes the triggers not to work. Likewise i belive if you mis-spell the name of the animation it causes the triggers to stop also.

Also if you erase the bottom number "0" in set animation and have only text or only a number in the top textbox, it too causes the trigger stop bug.

Shizzle
Skirmisher
posted 10-28-05 06:40 PM EDT (US)     5 / 13       
500 triggers ???? Christ dude thats alot
Gaurdian_112
Banned
posted 10-28-05 07:21 PM EDT (US)     6 / 13       
lol. I've made scenarios with almost 1,000 triggers.
sziggi
Skirmisher
posted 10-28-05 07:36 PM EDT (US)     7 / 13       

Quote:

lol. I've made scenarios with almost 1,000 triggers.

It's realy mind boggling when ya think about it. Realy becomes a question of what can the game handle.


Quote:

So chat contains dosent work...... Dammit

I just asumed it would work, surprize surprize surprize.
Shizzle
Skirmisher
posted 10-29-05 06:45 AM EDT (US)     8 / 13       
how can you overview all these triggers lol. It must take you at least 1 week hard working to make 1 map then .
Slickman_G
Skirmisher
posted 10-29-05 11:19 AM EDT (US)     9 / 13       
Ah, the good old Triggers stop working guide, so many times i have linked this......Saved my ass a few times too

(¯`·.`•.¸¸.•°°•.¸¸.•`.·´¯)
(°¸.·`«Slick G»`·.¸°)
(¯`·.`•.¸¸.••.¸¸.•`.·´¯)
Gaurdian_112
Banned
posted 10-30-05 02:26 PM EDT (US)     10 / 13       
It's pretty much a life-saver. I lost 3 scenarios to this infamous bug before I figured out the problem.

lol.

papaya
ಠ_ಠ
(id: X_MOSS)
posted 10-30-05 02:53 PM EDT (US)     11 / 13       

Quote:

at least 1 week


ROFLMAO, that is the funniest thing I have ever heard. If only we could make scenarios that fast...

oh you can wait for what I can give
you know what I am so you know how I live
try to look proud but you’re not in the slightest
its happening now and it’s always been like this.
scipio_africanus
Skirmisher
posted 10-30-05 03:39 PM EDT (US)     12 / 13       
How long does it take to create a decent scenario?

///scipio_africanus\\\
"Scipio rules. Nelson sucks." - Jax
"I have a shrine to Scipio in my closet."- Doitzel
"posting a link with no sort of comment or explanation is not something we readily condone in OD." - GillB
The Gamers' Manifesto|Welcome to HG!|The Sanatorium
Winner of the Order of Doitzel!
Gaurdian_112
Banned
posted 10-30-05 05:22 PM EDT (US)     13 / 13       
Decent? About 2-3 weeks. 4.0ish? About 1 month. 5.0ish huge massive? About 6 months to 1 year.
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