I am currently in the process of remaking the ever so popular Age of Kings scenario "Archers Blood".
The map is complete, and I have started doing the triggers, but have run into a big problem. There is absolutely no way (I havnt found a way yet) to move the archers that spawn at your base to a selected point on the map. Because the spawned units dont exist yet, none of the 'Move' effects seem to work on them.
If anyone knows how to task units to move to a specific location, without the unit being visible at the time, please tell me.
I know scenarios arent available to play online yet, but there is no harm in preparing for when they implement the feature
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ToMyBoY Skirmisher
posted 12-07-05 11:51 PM
EDT (US)
1 / 1
Create a ghost army, then use the "army deploy" effect to actually place the ghost army (units) after game start. Even though there are actually no units on the map at start, you can use the army move effect and just stipulate the ghost army.