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Age of Empires III Heaven » Forums » Scenario Design » AI Start - something cool
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Topic Subject:AI Start - something cool
ToMyBoY
Skirmisher
posted 12-14-05 00:41 AM EDT (US)         
To make a long story short the map I'm working on required one of the computer controlled players to remain absolutely passive (not do anything) until much later in the game - while the human player defeats another opponent. So how to start one computer controlled opponent later in the game?

Assign the passive computer player an AI through the player data input as usual but don't place an AI start object by their TC. Instead place a cinematic block where you'd normally place the AI start object. Then make a trigger with the condition: time xxx and the effect "change unit type" to change the cinematic block into an AI start. LOL, works like a charm. Means you can start an AI at any time, not just at game start. Just shaved a ton of work of my level...lovin' that.

Happy designing.

AuthorReplies:
Gaurdian_112
Banned
posted 12-14-05 00:54 AM EDT (US)     1 / 7       
We kind of knew that...

But thanks tbarak, I love you man=)

ToMyBoY
Skirmisher
posted 12-14-05 12:16 PM EDT (US)     2 / 7       

Quote:

We kind of knew that...

Well I must have missed that meeting or something. There it is anyway.

Quote:

But thanks tbarak, I love you man=)

In the two years I've been spamming forums, for the first time, I'm at a loss for words. I think the lyrics from an old song come to mind,

Your love gives me a thrill,
But it won't pay the bills,
give me money.

And the rate you gave my HC mod, you realize, this means war.

Gaurdian_112
Banned
posted 12-14-05 12:54 PM EDT (US)     3 / 7       
lol

I did that so I could force you to add more units, ya lazy bastard!

EDIT: Oh yeah, also can you update it so it uses the v1.02 proto.xmb...?

[This message has been edited by Gaurdian_112 (edited 12-14-2005 @ 12:55 PM).]

Reinfire
Skirmisher
posted 12-14-05 03:42 PM EDT (US)     4 / 7       
hey tbarak, why did you make a new account anyway?

Quote:

I did that so I could force you to add more units, ya lazy bastard

Lol, Gaurdian, don't you have a squad of people yourself who do all your work


Reinfire
--Retired Scenario Designer--
Everybody needs to beleive in something. I beleive I will have another beer
Gaurdian_112
Banned
posted 12-14-05 04:26 PM EDT (US)     5 / 7       
Yeah but none of them know how to use HC mods
filmdirector2
Skirmisher
posted 12-14-05 07:04 PM EDT (US)     6 / 7       

Quote:

Lol, Gaurdian, don't you have a squad of people yourself who do all your work

Yeah, Gaurdian's like Leonardo DeVinci. He does the main part, and all his people do the outer, less important stuff that ties it together.

ToMyBoY
Skirmisher
posted 12-14-05 07:55 PM EDT (US)     7 / 7       
Before I start, where was that morph the AI start at will trick mentioned? I doubt it.

Quote:

hey tbarak, why did you make a new account anyway?

I dunno, the smurf bug hit me. It seemed the thing to do too, new game and all. Got good milage out of the old nick, but now it's the new and improved me. Thanks for asking.

Quote:

I did that so I could force you to add more units, ya lazy bastard!

Hoh oh, man, 26 fun filled units, what more could you ask for? And there's animation names in the help notes too. I shoulda put a little Trojan in the DL to erase your .scn files. Then you really would have really loved me. If it wouldn't get me banned I'd link the Strogg song for effect.

Quote:

EDIT: Oh yeah, also can you update it so it uses the v1.02 proto.xmb...?

I haven't patched yet so I don't know. Your issue is with OSS, and there ain't enough patches in the world to fix that. ES never gave modders a mod folder to put our stuff into. Sorry, beyond the control of even the mighty tbarak, er, ToMyBoY. But if you ask me nice (like begging on your knees) I'll look into updating it.

If you guys get my post closed because of Gaurdian whoring there will be hell to pay.

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