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Age of Empires III Heaven » Forums » Scenario Design » What is Delta?
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Topic Subject:What is Delta?
Botolf
Royal Guard
posted 12-22-05 08:21 PM EDT (US)         
This term is found in triggers, especially the modify protounit effect. Does anyone know what it means? Also, what kind of operation does it use to modify unit stats? (Eg. +, =, *, /)

| Botolf the Crazed |
There's treasure everywhere!
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AuthorReplies:
ToMyBoY
Skirmisher
posted 12-22-05 08:28 PM EDT (US)     1 / 4       
The delta is confusing, since for hit points it's just parity (you put 100 in there and it adds 100 hit points), but for speed and other things it is a % multiplier (2 = 200% or double).

No operations although I can't remember if you put say "- 100" for hit points that it subtracts 100 hit points. It might.

TrituateXH53
Skirmisher
posted 12-23-05 00:43 AM EDT (US)     2 / 4       
You can use the "-" operation to subtract from the stats of a unit. I don't know about * or / because I've never tried them... I don't see a use for them.

oddy
Skirmisher
posted 12-23-05 02:49 PM EDT (US)     3 / 4       
In mathematical terms, delta x = x2 - x1, aka the eventual value minus the original value. So when you enter a positive delta value, it is added to the original value (which is known) to get the new value. A negative delta means that the original value is bigger than the eventual value. So if you enter a negative delta, the delta is substracted from the original value to get the new value.

A condition is not a trigger.
An effect is not a trigger.
A trigger is a combination of one or more conditions and effects.
It causes effects to happen if and when conditions are met.
Period.
Botolf
Royal Guard
posted 12-23-05 03:40 PM EDT (US)     4 / 4       
Thanks for letting me know what the little bugger means!

| Botolf the Crazed |
There's treasure everywhere!
Winner of the Kman Lame Puns Award
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