The following is from Bruce Shelley’s Blog:
This is a link to
We stand behind our randomly generated maps as a great feature in most situations. But for really top competition a custom designed may be superior because it can be designed to be supremely fair for placement of resources and terrain and player position. Fairness is a higher priority than how good a map looks for high level competitions. Age III becomes something like a chess match. This feature has been on our wish list for a while and we're very excited to be able to make it happen.
My AOE3 Scenarios:
Strategic Objectives: Death Valley / Strategic Objectives: Russo-Turkish Wars
The Tapir Witch Chronicles: Immortal Cows – Single Player / Multiplayer
“Annihilation” 2V2 (Supremacy) Multiplayer / Tribe Wars (2V2/FFA) Multiplayer
Strategic Objectives: Islands / Forest Domination II Multiplayer / Geronimo’s Revenge
More Scenarios / http://www.moshelevi.com