oliandsam
Skirmisher
posted 08-08-08 07:55 AM EDT (US)
i cant seem to get the explorer to pick up the a treasure.
what trigger commands the explorer to pick up a treasure
this is in cinematic
i have tried "move object to object" effect but doesn't work
is it possible for the explorer to pick up treasure with triggers?
oliandsam
Mister SCP
Scenario Reviewer
posted 08-08-08 09:16 AM
EDT (US)
2 / 10
hm: for a treasure where u get 60coin
condition: units in area p1->explorer=1
units in area p2->explorer=0
...
units in area of gaia (only treasure guardians)=0
effect:kill ->treasure
grant ressources->60 coin
oliandsam
Skirmisher
posted 08-08-08 10:49 AM
EDT (US)
5 / 10
i was just wondering should i start a new thread...but you have awnsered that question aswell cavetown
is it possible for the explorer to use his special ability (crackshot) in the cinematic?
if you cant then should i try using animations? get the explorer to kneel down and shoot moments later the treasure guardian dies from "unit kill"
are these animations possible with explorer?
if so which ones are they?
oliandsam
Mister SCP
Scenario Reviewer
posted 08-08-08 11:53 AM
EDT (US)
7 / 10
1st make a trigger -unit face unit-(he shouldnt shoot in false direction)
2nd set animation -RangedAttackSharpshoot-
3th -kill-
oliandsam
Skirmisher
posted 08-08-08 12:32 PM
EDT (US)
8 / 10
thanxs for replies
but the animation isnt working is this the correct spelling
RangedAttackSharpshoot
Mister SCP
Scenario Reviewer
posted 08-08-08 01:38 PM
EDT (US)
9 / 10
yes
make sure that : second parameter with animation keep 0
and what i believe u do a space either at start or at end, and so it wont work
gl to you
oliandsam
Skirmisher
posted 08-09-08 11:01 AM
EDT (US)
10 / 10
the animations working
i had the spelling correct..just not the condition. the only way i could get the animation to work is by ticking active loop and run immediate so what i did was put it on a timer for 60sec then it worked
but the animation did not work when i had active box unclicked (at 58 sec i fire evented the trigger so it should have worked)
anyway thanks for all that has helped me