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Age of Empires III Heaven » Forums » Scenario Design » Showcast- SC-P The Broken Empire
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Topic Subject:Showcast- SC-P The Broken Empire
Mister SCP
Scenario Reviewer
posted 02-20-09 07:24 AM EDT (US)         
SC-P The Broken Empire is the latest Scenario of the Sir_Constantin Studios©.

Release: March 09

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It`s a RPG were 4 humans can take part. It is not even like Fall of Russia. You can it compare with zeldda2 even with other features and objectives. This one has an asian map style.

...............Progress
..Mapdesign:.......................
..Trigger:...............................
..Secondary Objectives:..t
..Bosses:................................
..Balance:..............................
..Story:...................................
..Instructions:.......................
..Other:..................................

...............The story:

Ten years ago the German Empire founded a colony in China. This military alliance makes them a lot stronger. And so the Chinese Empire declare the War against India and Japanese. But not even that… Also an old riverbed have filled 2 years ago and washed the old bases away. The only thing that left is a Chinese wall through the river. It was undoable for the Japanese float to kill the wall because everywhere the Germans and the Chinese installed artillery. This causes that the Chinese have the total control of the water and the Japanese can`t fish anymore. The result of this is that the Japanese Empire will die because of a big famine.
So the Japanese empire sends out 4 indebted soldiers to stop the conquest of Japanese and strike back the Chinese empire.
This is a fictional story on a fictional map. So please don`t blame me for a fictional story. I make scenarios for entertain YOU... not to teach you.


...............Features:

  • ride a horse (p3 can ride an elephant)
  • step by step instructions and a story where not everything is told in one time
  • much secondary objectives (get lifes, gold and other bonus like a new unit)
  • 3 unique songs
  • life system (you cannot buy lifes in this scenario but you can sell them for a great bonus)
  • others: day-night circle, your horse needs fodder, showing level via wood, share treasures
    .....(whoever take them get 40% of the treasure bonus.. others just 20%)
  • overall nice map design with 3 different landscapes and a lot of animations
  • endless amount of levels since this base on a QV system

    ...............The Characters:

    Player1`s start unit is a samurai

    Player 1 controls units with a hand combat. It is usefull to buy units with range at the rax to give him an extra boost. Only if Player 1 is a rider he can take treasures.

    Pro:
  • Fight with splash damage
  • much hitpoints
  • high siege
    Cons:
  • start with less attack points
    .....->slow leveling at the start
  • can`t take treasures

    Second unit of player1 is Tokugawa

    Pro:
  • ability to make 10s invincible
  • higher attack as samurai
  • can take treasures
    Cons:
  • less hitpoints then samurai
  • no multiple attack

    Player2 start with a yumi

    Player 2 cannot take any treasures but get a fast income because of his fast leveling. He has at the start the strongest attack from all 4 players .

    Pro:
  • fast leveling at the start because the he have the highest attack
  • he gain early much gold
  • he can do sometimes hit and run
    Cons:
  • can`t take treasures
  • low amount of hp

    Second unit of player2 is Yojimbo

    Pro:
  • have in hand combat melee
  • multiple attack vs. cavalry
    Cons:
  • can`t take treasures
  • less attack then Yumi

    Player3`s Unit is Pravar

    Pravar is a veteran Fighter for the Indian Empire. He has the most hitpoints and the weakest attack. He can gain treasures and ride an elephant. The elephant (Howdah) has a very strong attack but even a slow rate of fire. Pravar is sth. like a “tank”.

    Pro:

  • highest amount of hitpoints
  • can get treasures
  • special abilities
    Cons:
  • weak attack

    Second unit of player3 is theHowdah


    Pro:

  • high amount of hp
  • highest attack points

    Cons:
  • slow rate of fire
  • can`t get treausres

    Player4 controls Amelia

    Amelia has good abilities and a strong attack. Also she can get treasures. The Day-Night-Circle affect on her. In the night she turns in a ninja. So she can go stealth and has also multiple damage against explorer and mercenaries.

    Pro:

  • special abilities
  • Day-Nigh-Circle make her sometimes stronger
  • can get treasures
  • multiple damage vs. explorer and mercs when she turns into a ninja
  • can go into stealth mode

    Cons:
  • slow charakter
  • very low amount of hitpoints

    Second unit of player3 is the Conquistador


    Pro:

  • higher amount of hp as amelia
  • highest attack points
  • very fast charakter

  • Cons:
  • can`t get treausures

You are welcome to give the characters names

...............Screenshots:



    The scenario start here



    The first village... You can e.g. buy a horse there



    You can see here that P1 became a rider.



    P1 Lost one life and regenerate himself now at the to graveyard



    The second landscape



    an enemy village



    The villager have new animations now

    ...............Music:

    Opening Song
    TBE Theme

    The theme song will play more as one time especially if the story continue it can happen that this song come

    Ending Song

    The ending song comes wheter you win (in a cinematic he comes then) or lose.
    You can listen for free WITHOUT register there

    ...............Some Notes

    • You cannot buy any lifes since it would become too easy if you could do
    • This scenario should get a "anti-edit-system". This i will hide in self written triggers.
    • This map is only for TAD, there won`t be a release for twc or vanilla
    • There was an idea about including voices. So everybody with a micro is welcome to help on this project
    • This map will not get a mod in nearly future. Maybe in 2-3 months but no mod at the release time
    • ...

    -----------------------------------------------------------
    The Percent Bars are from Yeebagoon (AOMH)
     [IMG]http://i139.photobucket.com/albums/q288/yeebaagooon/Percentages/XXX.png[/IMG]
    Replace xxx by any number e.g. 1, 5, 70…

    PS: If somebody have a question send an email to Mister.SCP@googlemail.com

[This message has been edited by Mister SCP (edited 02-27-2009 @ 03:26 AM).]

AuthorReplies:
As_Saffah
Scenario Reviewer
posted 02-20-09 08:40 AM EDT (US)     1 / 11       
Hey, looks great so far. How big is your map? Do you plan on having any hidden quests, hidden areas, etc?

I like the balance of units. Look forward to seeing this uploaded and hosted.

Crunkatog on ESO
Bart331 balance suggestion: aztec: remove civ
Voltiguer: Ender, Sioux in 1.04 will be a top civ, no matter how many layers of Sioux goggles you put on
schildpad on Elephants: ...their mansabdar unit sucks so hard it looks like a black hole
Crunkatog on Steam.
Mister SCP
Scenario Reviewer
posted 02-20-09 09:19 AM EDT (US)     2 / 11       
Hey, looks great so far. How big is your map? Do you plan on having any hidden quests, hidden areas, etc?
The full map have a size of 600x600 and is 376 kb. But with my songs the upload will be ca 9 mb. I am not sure wheter i make to seperate dl for just the map and the other for map with songs... . On some screens the minimap shows you what i ve done so far. All secondary objectives are hidden. All in all they should at least hit 15-20 objectives for give the player long time motivation e.g. bring back a dog, hunt a animal in the forest, kill a boss in a secret area. You also recieve different prices for doing this- gold, lifes, or an ability to get a canon. Some objectives happen in hidden areas (pitcure 7 is in a hidden one). If u do no secondary objectives u won`t have the chance to explore the full map. So the player could decide himself at some parts.

It cost me some time to write it down. So i will give u some details later

[This message has been edited by Mister SCP (edited 02-20-2009 @ 09:26 AM).]

Marcus Varro
Skirmisher
posted 02-20-09 11:40 AM EDT (US)     3 / 11       
Looks great man!

"Immaturity is the incapacity to use one's intelligence without the guidance of another.”

Immanual Kant
KevTheGreat
Scenario Expert
posted 02-20-09 11:47 AM EDT (US)     4 / 11       
looks awesome, btw i wouldn't make the sounds seperate, it would make it too confusing

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Mister SCP
Scenario Reviewer
posted 02-20-09 12:38 PM EDT (US)     5 / 11       
looks awesome, btw i wouldn't make the sounds seperate, it would make it too confusing
okay then just one upload
MosheLevi
Scenario Contest Winner
posted 02-21-09 01:38 AM EDT (US)     6 / 11       
Mister SCP
Scenario Reviewer
posted 02-21-09 01:59 AM EDT (US)     7 / 11       
thx for compliment I will add more detail later^^
btw i search some testers... At least the first landscape is nearly ready and playable. The second one isn`t playable yet but i bet in 3-4 days it is

[This message has been edited by Mister SCP (edited 02-21-2009 @ 02:03 AM).]

Sir_Hans
Scenario Expert
posted 02-21-09 06:19 AM EDT (US)     8 / 11       
I think you know that I like tests .
Mister SCP
Scenario Reviewer
posted 02-21-09 07:28 AM EDT (US)     9 / 11       
î think aswell that u dont like to play with me
Sir_Hans
Scenario Expert
posted 02-21-09 07:37 AM EDT (US)     10 / 11       
You often lag but I think rpgs don't lag as much as colosseums so we can try it
Mister SCP
Scenario Reviewer
posted 02-27-09 03:23 AM EDT (US)     11 / 11       
updated! you can here the music now
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