eurpoe mod V1 is downloadable Europe mod includes 5 civilizations Malta can build plantations livestock pens and arsenals, buccaneer the italian ranged infantry unit now avalible to malta and italy with the right cards ------------------------------------------------------------ units=Crossbowman, halbierdier, settler, priest, sheep, hussar, cavalry archer, Falconet, Culverin, caravel, fishing boat, cannon, frigate, monitor, explorer Polish wojsko and pancerny and tabor screenshots Venetianinfantry french musketeers the french always helped irish in times of rebellions and wars ONLY SENT BY A HC CARD still being desinged screenshots Mercenarys (more to come) ----------------------------------------------------------- if you have information on another europe civ please let me know NATIVES Inuit Zulu Hopi Apache Shongai Empire more in future including asian natives if you can mod (understand the tutorials) and would like to help all help is welcome [This message has been edited by irish_legend8 (edited 09-10-2006 @ 03:47 PM).]
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Malta, (not many changes from v1 it gets a pirate hunter ship)
Polish-Lithuanian Commonwealth,(similar to poland in v1)
Italy, (similar to v1)
Confederate Ireland (lots of changes from v1 still being designed)
Scotland (still being desinged)
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malta is almost the same as the campain city malta except for these changes
it now has its own flag and flag buttons,
Maltas 2 falconet shipment can be sent infinite times since they dont have many good cards
Malta can ship 2 settler wagons infinite age 1
Extensive fortifications card added to Malta
it can train falconets
new pirate hunter unit
new mercenaries
malta has an explorer now,
all maltas buildings and units can be built when it reaches the industrial age as a bonus
units= priest, caravel, fishing boat, galleon, settler, rodelero, pikeman, crossbowman, hussar, lancer, falconet, mortar, explorer, sheep, cannon
unique units=hoop thrower
pirate hunter fast strong ship
Venetian infantry, (italian unit) musketeer with increased melee attack avalible to malta with the right card
settlers are trained from a large moveable wagon built at the towncenter named the tabor which costs 100 wood but the settlers only cost 60 food.
unique units= Wojsko similar to Musketeer with lower hitpoints and cheaper
husara very strong hussar
Pancerny Heavy mail-coated ranged Cavalry with a gun,
Rakieta similar to mortar but less attack and cheaper it can only attack buildings and ships
Tabor a large wagon trained from the Town Center at a cost of 100 wood which can garrison up to 6 units and trains settlers
screenshots
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Colonistas are italian settlers that cost 80 gold but the italians start with extra gold and can build banks
units=rocket, sheep, Falconet, Culverin, caravel, cannon, frigate, monitor, explorer
unique units=colonista italian settlers that cost 80 gold
chariot can transport up to 8 units and is very fast
cardinal italian priest they are cheaper but have a build limit of 5
legionnaire cavalry similar to hussar
swiss guard strong unit armed with spear
mameluke meditteranian mercenary cavalry that can be trained at stable
stradiot meditteranian mercenary cavalry that can be trained at stable
corsair meditteranian mercenary infantry that can be trained at barracks
Genoese Merchant ship, replaces the fishing ship, has a small attack but maintains the ability of fishing vessels.
Galliass, stronger/faster galley
Venetian infantry, musketeer with increased melee attack
swiss guard
cardinal
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feirmeoir (irish for farmer) is the irish settler it is good at hunting and costs 80 food
the irish can also train cows in theit livestock pen
units=cavalry archer, sheep, Falconet, Culverin, caravel, fishing boat, cannon, frigate, monitor, explorer
unique units=feirmeoir the irish settler it is good at hunting and costs 80 food
cow can be trained at livestock pen
fenian man that throws dynamite good against buildings and has a very strong veteran upgrade
irish wolf hound similar to the normal explorer dog except stronger and faster
Wood Kerne similar to skirmisher
Irish hussar similar to hussar
Parliamentary Soldier similar to musketeer
Jacobite rebel ranged infantry heavily armed lightly armored stronger melee then ranged
monk can heal and train local rebales and Ropairi
local rebel trained by monk
Ropairi armed only with rapier swords trained by monks
Parliamentary soldier similar to musketeer
Gallowglass infantry axe men
Ropairi armed only with rapier swords trained by monks
some screenshots
to see the jacobite rebel and parliamentery soldier look under scotland
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still being designed ill need a bit more info
they will have jacobite rebel soldiers
units= sheep, falconet, culverin, caravel, fishing boat, cannon, frigate, explorer, cavalry archer
unique units=
Parliamentary soldier similsr to musketeer
Scottish hussar exceptionally strong melee horse rider
monk can heal and train local rebales and Ropairi
local rebel trained by monk
Jacobite rebel ranged infantry heavily armed lightly armored stronger melee then ranged
scottish mortar stronger mortar
Ropairi armed only with rapier swords trained by monks
Mosstrooper (Scotland) skirmisher infantry
they will have the french musketeers card and maybe a spanish one aswell
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buccaneer the italian ranged infantry unit now avalible to malta and italy with the right cards
french musketeer now avalible to scotland and ireland with the right cards
Venetian infantry, (italian unit) musketeer with increased melee attack avalible to malta with the right card
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NEW IN V.2
4 original civs in v1 all changed
i plan on having new cards politicians and mercenaries
the hc visuals will be improved
more units (see above)
scotland civ
thanks to the people at the future es games forum especially custergrant for his italy threaad and silent screams for the polish civ
and caltrava knight and yamato take for answering the questions and devilzap
and SachaVyKos for his info
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if you have info on any above civs, units or any idea please let me know
units= inuit rifleman and polar bear
map= arctic
complete=100%
units= Iklwa spearman
Isikhulu rifles and a spear in melee mode
map= Africa and sahara
complete=20%
units=Throwing Spearman and Snake Priest
map=Texas
complete=50%
units=Wolf Warrior and Kiowa Raider
map=Texas
complete=50%
units= Gulham (cavalry archer)
Armored swordsman (use large shields and sword)
map= Africa and sahara
complete=20%
all natives get unique technoligies
or if your want tom make a scenario or random map email me at irishlegend2006@yahoo.ie
EUROPE MOD V2 for aoe3
The Tutorial Programme For AOE3 Learn To Mod And Build Your Own Roinin With The Ronin Maker