Hello!
I am creating a mod for AoE3+WC+AD and was wondering if it's possible to do a couple of things.
1. I heard with Asian Dynasties it is possible to edit the files to make the pop limit bigger. So I tried it and edited the number of houses to build so it would be 400 units. The pop limit did increase but only to 250. I tried several other values but still the same thing. Is 250 the new hardcoded limit or is it possible to do higher?
2. Is it possible to make it so musket and cannon fire can not go through walls or other buildings it is not targeted at? So for example I tell a cannon to attack a house but a Town Center is in the way. Is it possible to make it hit the town center and do damage rather than hit the house?
3. Lastly, can you edit the physics in the game? So when a cannon hits a Musketeer he goes flying a lot higher and farther than he does now?
If it is possible to edit these, can someone point me in the right direction to find the files.
Thanks a bunch!!!!
Known as Musketeer on ESO 2
I am creating a mod for AoE3+WC+AD and was wondering if it's possible to do a couple of things.
1. I heard with Asian Dynasties it is possible to edit the files to make the pop limit bigger. So I tried it and edited the number of houses to build so it would be 400 units. The pop limit did increase but only to 250. I tried several other values but still the same thing. Is 250 the new hardcoded limit or is it possible to do higher?
2. Is it possible to make it so musket and cannon fire can not go through walls or other buildings it is not targeted at? So for example I tell a cannon to attack a house but a Town Center is in the way. Is it possible to make it hit the town center and do damage rather than hit the house?
3. Lastly, can you edit the physics in the game? So when a cannon hits a Musketeer he goes flying a lot higher and farther than he does now?
If it is possible to edit these, can someone point me in the right direction to find the files.
Thanks a bunch!!!!
Known as Musketeer on ESO 2