Hello all! First off, thanks for all the positive reviews and praise of the guide, I spent a lot of time on it. As for the questions about some of the stats and figures, I was working with the knowledge bases presented here and over at gamereplays.org. If some of the information is incorrect, blame them!
Just kidding. I want this to be the most accurate it can be, so I'll go back and double check the aforementioned questions. In fact, I was hoping people could help out by double checking me.As for how it's made, the cover is a layered Photoshop .psd (with the text coming as an import from Illustrator). All the text on the pages are Illustrator made, then imported as .psd's into Photoshop and layered over the image background. Everything is flattened, turned into PDF's, then zipped for size. To the comment about viewing them as pages, unfortunately I don't have the full version of Acrobat so I can't make a multipage scrollable PDF file. The best I can do from my studio here is make a file folder of individual PDF files. I'll check those figures and questions, then post a revised version on my site today if need be.
Other guides? Hmmm...maybe. They take a lot of time, but I certainly wouldn't mind too much.
Keep the comments coming all, and thanks!
dre1919
**Update**
OK Matt, just double checked the grenadier question. Yes, it's supposed to be that way (so far as I've ever known). The reason is according to elpea's guide, greandiers do 54 pts. of base siege damage. When upgrading from standard grenadier to veteran, you gain +20% HP & Damage (according to the British upgrade guide on gamereplays.org). The percentages are always multiplied by the base score and added to the principal. So, a veteran grenadier is going to get 10.8 as a bonus to his HP and damage, making him have a siege damage of 65 (rounded up). When you upgrade from veteran to guard, they receive a 30% increase in HP and damage. That is 16.2, so as a guard grenadier they then have a base siege damage of 70 (rounded up). That's where I arrived at that conclusion, so if this is in any way incorrect, someone please jump in and let me know.
**Update #2**
Ultimate Newbie, I've just finished making the changes you pointed out. Thanks a lot for catching those! Addressing your question about the Advanced Arsenal artillery upgrades, such as the Gunner's Quadrant and Heated Shot, the information guides I've been using for my information do not have those figures listed so I truly don't know what they are. If someone does know, please tell me and I'll do an edit.
Addressing the question of the multiple bonuses listing (for example, th Falconet), the same thing applies as above. I had fairly limited base knowledge to work with when this write up was done. If someone has a full, accurate listing of the multiple bonuses each unit gets vs. another unit, by all means forward them along and I'll do an edit.
Thanks so much for the attention to detail and double checking me, it only makes this a better guide! The updated version will be up on my site within the hour.
Thanks,
dre1919
**Update #3**
The revised version is now available for download.
[This message has been edited by dre1919 (edited 07-11-2006 @ 10:44 AM).]