Useful (but not required cards):
3 villagers
10 macehualtins
700 wood
Required cards:
(at least) 9 macehualtins
The B.O.:
1. Task 3 villies on crates, 2 on hunts, and queue up a couple of villies. Ideally, for this strat you start out with 300 wood. If not, this strat might not be the best idea.
2. Build a firepit and a house. Task the warrior priest on the firepit with the Fertility dance.
3. Age up with no more than 17 villagers with the Warrior, who sends a skull knight (this is important, so that you have enough pop space upon arrival in colonial) at about 3:30.
4. Switch to the Gift Dance.
5. Task 10 villagers on wood until you have 250 wood, Send two villies to make a forward warhut, and have it completed by the time you reach colonial.
6. Set all villagers to food until you have 450 food.
7. When you have 450 food, switch one more than half to gold.
8. Ship macehualtin and research the big button tech Scouting Party found on the TC.
9. After these two shipments arrive at the forward base, ship Raiding Party for 450 food and 450 gold.
10. At 6:00, you should have 10 macehualtins, one skull knight, and 9 jaguar prowlers. Your next shipment should be 700 wood, because you will be badly housed.
11. From there you can:
a) Spam coyote runners, because the smart opponent will counter your initial force with light infantry.
b) Ship War Party (12 jaguar prowlers) with excess food, gold, and wood.
c) Set villagers to the firepit on the Fertility Dance and boom.
The Rec: GL, HF Aztec Players!