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Age of Empires III Heaven » Forums » Strategy Central » Question & Answer
Topic Subject:Question & Answer
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posted 10-15-08 01:33 PM EDT (US)         
For my 500th post, I decided to post this sticky for forumers with very quick AOE3 questions that they'd almost be ashamed to post as threads. Anyone able to answer a question, please do so. Example:

Forumer 1: What do TAD and AFAIK mean?

Forumer 2: The Asian Dynasties (AOE3 Expansion pack) and As Far As I Know.

Please post tech help questions and so on in the appropriate forums first but if you get no response feel free to ask them here.

Giskard: BrianManahan = Tsar_Ivan_VII? Discuss.
Giskard: BrianManahan = Tsar_Ivan_VII. It's no longer a question.
Giskard: Isn't BrianManahan liable to be banned anyway for being the smurf of a banned forumer (Tsar_Ivan_VII)?
BrianManahan: I'm not sure who that is, Giskard, but I see what you is trying to do. I don't smurf >:O

(One day later) Moderator Announcements: Tsar_Ivan_VII / BrianManahan Banned Permanently - IP Match

[This message has been edited by Giskard (edited 10-20-2008 @ 03:22 PM).]

posted 11-14-15 11:35 AM EDT (US)     826 / 829       
What is a Guardian Attack? Several units have it, but I have no idea what it IS.
posted 12-02-15 01:10 AM EDT (US)     827 / 829       
I bought AoE3 less than a week ago on a steam special.
I play with french and I'm Level 25

I want to try and master 40min treaty games.

This is my strategy so far.

o Collect crates
o Build a house
o All to food
o Send 3 Coureur des Bois
o Queue to 15
o Start to II (wood) @ (as soon as 15th CdB is done)
o Send 4 Coureur des Bois
o At 1200 food move all to gold
o At 1000 gold move all to wood
o Start to III
o Build 2 TCs (one with a shipment, other with explorer)
o Most CdB on food, some on gold
o Spam a ton of CdB and get all market upgrades
o when I hit 1200 gold, stop making CdB
o Start to IV @ (as soon as I have enough food)
o Send both factories

Then after that keep spliting villagers as needed and build plantations etc. and try and get to age V as soon as possible to get the capital upgrades

This has worked really well, but the people I have recently been going up against, just slaughter me. and I eventually run out of resources.

How can I smooth out this plan to get to Age V faster ? and have more resources (Note: I don't have the Fur trade card)

And what army compositions are best ? I learned spamming Imp. Gendarme is a bad idea, as the need a few Skirmishers and some canons as backup.

[This message has been edited by Legion739 (edited 12-02-2015 @ 01:11 AM).]

posted 05-26-16 04:06 AM EDT (US)     828 / 829       
To, Legion 739:-
Dude perhaps your strategy is great but, that way you'll have around 30 - 40 settlers working just to get the resources right and you cannot spend 40 settlers just collecting resources. Here's a better alternative, build trading posts wherever you can in the colonial age and set them all to deliver wood.
Then, build the dock(if possible) and build 10 fishing boats.Task half of them to collecting food and half of them at gathering coin. If dock is not possible, use the two factories and set them to deliver coin and food respectively while giving them upgrades whenever possible. Finally, when you feel it the right moment, revolt from your colony and you'll have you 40 or 50 settlers or Courer-des-bois converted to colonial militia. THis ways you'll have a great army at the right moment to defeat your opponent and you'll not fall short on resources too as you have those trading posts and the two factories standing by your side. REMEMBER!!! :- build walls around your factories and posts as computer is always pretty pissed off about the trading posts.
posted 04-09-20 10:34 AM EDT (US)     829 / 829       
i searched a lot and found nothing about it.

my question is about the different attack types of outposts or castles for the asian civiliziations.

if i fully upgrade them they have 3 different types:
anti ship attacks
siege attack (cannons?)
ranged attack (no cannons?)

the siege attack is added once i upgrade them to the last tier and cannonattacks are added, so why is there still a ranged attack listed to this building??

afaik for other units the siege attack is the dmg dealt to buildings but since castles or outposts cant attack buildings i dont think thats the case here.

also all upgrades to dmg or attackrange through townshipments for example only benefit the ranged attack type and not the siege attack.
didnt check the anti ship attack though.

is this a bug or do those attackmodes mean something different??
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