I first saw this strat when I played against a 1st lieut who performed it on me during a No-blockade.
Requirements for this Strategy:
You must play one Plymouth
Game must be Nomad
40 Minute treaty
How it works:
Plymouth would seem like a peaceful Thanksgiving map with lots of turkeys and easy treasures. However, there is a dark side. The 4 Huron Ally settlements on the land boast a significant military advantage to whoever can control them.
When the game starts, since you are playign on nomad, move your towncenter up about a half of a screen towardes your opponent. Why? This enables you to build two of the Huron Ally settlements before the game has begun. Huron allies are especially deadly in no-blockade matches because of their high siege.
The improvement Huron Sun Ceremony (225 wood , 225 gold ) lets you build 200% more mantlets from each settlement. I believe you can train 20-30 mantlets from each settlement.
By the end of the treaty, you have a 40-60 unit advantage to gain the last two huron settlements. From there on, you can train an extra 80-120 units... which is a little advantage =).
.:: Sup PR 16 ::.
I hate the 3v3 match that SEEMS fair but then when you take a closer look at the ELO ratings, is completely not. And that would be why my Sup rating is not an MS.
Requirements for this Strategy:
You must play one Plymouth
Game must be Nomad
40 Minute treaty
How it works:
Plymouth would seem like a peaceful Thanksgiving map with lots of turkeys and easy treasures. However, there is a dark side. The 4 Huron Ally settlements on the land boast a significant military advantage to whoever can control them.
When the game starts, since you are playign on nomad, move your towncenter up about a half of a screen towardes your opponent. Why? This enables you to build two of the Huron Ally settlements before the game has begun. Huron allies are especially deadly in no-blockade matches because of their high siege.
The improvement Huron Sun Ceremony (225 wood , 225 gold ) lets you build 200% more mantlets from each settlement. I believe you can train 20-30 mantlets from each settlement.
By the end of the treaty, you have a 40-60 unit advantage to gain the last two huron settlements. From there on, you can train an extra 80-120 units... which is a little advantage =).
I hate the 3v3 match that SEEMS fair but then when you take a closer look at the ELO ratings, is completely not. And that would be why my Sup rating is not an MS.