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Age of Empires III Heaven » Forums » Strategy Central » Can you defeat the Musk/Rocket Combo
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Topic Subject:Can you defeat the Musk/Rocket Combo
Menigma
Skirmisher
posted 10-23-15 01:10 PM EDT (US)         
I have seen that it seems impossible to defeat musk and Rockets when semi upgraded and I just need to know
what exactly can defeat this combo
AuthorReplies:
Mr no one
Skirmisher
posted 12-01-15 08:44 AM EDT (US)     1 / 3       
Get a few culverins in your ranks.Thay can kill artillery from a great range.
And for musketeers....skirms are perfect counter for them....but try to take the rockets out with culverins as soon as possible...otherwise skirms will face a lot damage if in rocket range....
The Lost Elixir
Skirmisher
posted 01-25-16 10:17 AM EDT (US)     2 / 3       
Very easy......

->Any Ranged light infantry and Culverins. But take rockets out before they do damage to your LI.
Hit and run with LI to defeat musketeers.

->Iroquois. Light cannon and Forest prowlers(2x vs HI) combo. Same strategy as above.

->Sioux. Rifle riders(3x vs HI and 6x vs artillery) + warchief with good micro are more than enough. Separate musks from rockets. Let rifle riders take care of musks and warchief take care of rockets.

->Aztecs. Use Jaguar prowl knights(3x vs HI)/Macehualtin(3x vs HI) + Arrow Knight(5x vs Artillery)/Coyote runner combo. If you use Prowl Knights, lure your musketeers in.

-> Japanese. Yabusame + yumi archer/Shinobi-No-Mono. Yabusame(8x vs artillery) will decimate rockets and Yumi archer, although slow has relatively high attack. Shinobi has stealth too.

The list goes on.............

[This message has been edited by The Lost Elixir (edited 01-25-2016 @ 10:18 AM).]

DOOM_Decent
Skirmisher
posted 03-10-16 06:22 AM EDT (US)     3 / 3       
It depend upon what civ u play
personally i say go for japanese to beat this combo of muskets and rockets coz they stronger ashi musket from regular musket with imperial archers for taking out musket, and yabusame the best artillery eater in game with 8multiplier bonus versus artillery and also can get 1 more multiplier by shipment and 50% resist to range OMG. And aa4 pop artillery flaming arrow which have 2 multiply bonus versus artillery and also do decet against infantry also they have 28 range so they out range rockets so ease
go ahead and if u macro well , then ur opponent will never come with that combo again . Trust me
Any ways good luck trying
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