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Age of Empires III Heaven » Forums » General Discussions » Ask Sandy XXIV
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Topic Subject:Ask Sandy XXIV
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SandyMan
VIP
(id: ES_Sandyman)
posted 10-19-09 01:52 PM EDT (US)         
the latest incarnation of Ask Sandy. All questions are possible.

1) Who is Sandy?
A) Sandy Petersen, a designer at former Ensemble Studios. He was design lead on Rise of Rome, The Conquerors, and the Warchiefs. He was part of the design team on Age of Emipres II and Age of Empires III. He has worked on numerous other games, and has been in the digital game industry since 1988.

2) What is Sandy doing now?
A) He teaches game design at The Guildhall at Southern Methodist University.

3) What are Robot / Bonfire up to?
A) Sandy will not answer ANY questions about Robot or Bonfire's plans -- he knows and likes the people who work there, and wishes them well. They deserve the right to make their own press releases.
AuthorReplies:
CrazyLunatic
Veteran Musketeer
posted 10-19-09 03:03 PM EDT (US)     1 / 238       
your other topic is still stickied, maybe just continue on that one?

QUACK
ivanelterrible
Skirmisher
posted 10-19-09 03:16 PM EDT (US)     2 / 238       
Why do you keep making this "ask sandy" threads?

Why not just "revive" one of the old "ask sandy" threads?

[This message has been edited by ivanelterrible (edited 10-19-2009 @ 05:53 PM).]

A414A_Incog
Veteran Musketeer I
posted 10-19-09 04:02 PM EDT (US)     3 / 238       
Just want to point out this is one of the people who made the game all you nubs are playing, a little respect please. ^^

Obviously the other thread got off topic too hard.
ivanelterrible
Skirmisher
posted 10-19-09 04:08 PM EDT (US)     4 / 238       
just want to point out this is one of the people who made the game all you nubs are playing, a little respect please. ^^

Obviously the other thread got off topic too hard.
Thanks for the quick answer, Sandy
A414A_Incog
Veteran Musketeer I
posted 10-19-09 04:15 PM EDT (US)     5 / 238       
make love you nice person
As_Saffah
Scenario Reviewer
posted 10-19-09 04:22 PM EDT (US)     6 / 238       
How often is it that a game company (say, Ensemble) opens up design and development positions to people whose main credentials are expert-level play? For instance, hiring Nature Phoenix or Iamgrunt to do the initial development for the civs. Instead of someone with primarily insider game design experience, who doesn't play online or plays at an average level.

In the same vein, how often is it a "successful" game is developed and launched solo? (Success is relative, for this purpose it's getting sold on the shelf next to AOE3 and The ORange Box.)

Crunkatog on ESO
Bart331 balance suggestion: aztec: remove civ
Voltiguer: Ender, Sioux in 1.04 will be a top civ, no matter how many layers of Sioux goggles you put on
schildpad on Elephants: ...their mansabdar unit sucks so hard it looks like a black hole
Crunkatog on Steam.
jds2012
Skirmisher
posted 10-19-09 04:43 PM EDT (US)     7 / 238       
Ok, well, i posted a question on the previous "Ask Sandy" thread, and it never got answered, so i guess i'll ask it again.

Why did you give India both an OP musket (sepoys have all stats better than a jannie except HP) AND an an Age 2 skirmisher (that is not weak like strelets)? It seems like sort of the "best of both worlds" of both the ottoman and dutch military, so to speak. I guess it seems to me like India is sort of OP having those two units.

Another question, why, on TWC and TAD, are coyote runners classified as LI, and all the nilla LI classified as ranged infantry? instead of changing all the damage bonuses for HI, why didn't they just classify coyote runners as cavalry?

Also, why did you delete the "Ask Sandy 13" and create an "Ask Sandy 14"? I'm not trying to be rude or anything, it just seems sort of pointless to me.

Thanks in advance

Keep him from expanding. Keep him scared. Keep him making the wrong type of troops. Control the game, don't react to it.
-Ender_Ward

[This message has been edited by jds2012 (edited 10-20-2009 @ 04:21 PM).]

legio1984
Skirmisher
posted 10-20-09 02:23 AM EDT (US)     8 / 238       
Sandy, thanks in advance for your answers.
My questions are:

What do you think about a remake of the first Age of empires? What changes would you like to see in a new AOE?

Graphic engine?
Better formations?
realistic naval warfare?
A worldmap? ( rise of nations style)
higher pop cap?
More historical accuracy?

And what civilization would you like to see?


I'd like to know your opinion.

Thanks a lot Sandy.

[This message has been edited by legio1984 (edited 10-20-2009 @ 02:25 AM).]

superayush
Skirmisher
posted 10-20-09 05:15 AM EDT (US)     9 / 238       
why do abus have reduction against villies?

"when starting a war it is not what right that matters but
victory"
Teutonic Twit
Scenario Reviewer
posted 10-20-09 06:18 AM EDT (US)     10 / 238       
Sandy,

Did you go with AOM, or did you find it a little to far removed from the AOE series...

also which of the AOE series 1,2,3 was your favorite concept, forgiving the graphics difference...
mk12mod0
Skirmisher
posted 10-20-09 08:35 PM EDT (US)     11 / 238       
Have you played Empire: Total War and if so what do you think about it? Although obviously a completely different game, do you think (in your opinion, not relative to RE's projects), the Age of Empires series could benefit by drawing from aspects of more realistic combat and tactics? Or does today's gaming audience not have a stomach for that anymore? This kind of shift has already happened in the first person shooter genre with games like Halo and Modern Warfare dominating the scene while (understandably) classics like Rainbow Six and Ghost Recon have slowly become more Hollywood and forgiving.
Eicho
Skirmisher
posted 10-20-09 10:08 PM EDT (US)     12 / 238       
two questions:
Why did you start a new thread while the previous one was still going?
How did we jump from XXIII to XIV? Is there any time machine I haven't heard of?
Teutonic Twit
Scenario Reviewer
posted 10-20-09 11:02 PM EDT (US)     13 / 238       
Eicho,
I'm guessing, but I think Sandy XXIII got too far off subject (think someone else brought that issue up also)

... Why jump from XXIII to XIV??? I think Sandy missed an "X" in his post....

Sandy can you responsed?

[This message has been edited by Teutonic Twit (edited 10-20-2009 @ 11:06 PM).]

superayush
Skirmisher
posted 10-22-09 05:25 AM EDT (US)     14 / 238       
why are rifle riders considered as heavy caverly though they don't own light infantry

"when starting a war it is not what right that matters but
victory"
tony20060601
Skirmisher
posted 10-22-09 06:29 AM EDT (US)     15 / 238       
1. why isnt sandy responding to any questions
2. what is the point of having heavy cav and light cav when heavy cav pwns all xept HI
jds2012
Skirmisher
posted 10-22-09 08:24 AM EDT (US)     16 / 238       
1. why isnt sandy responding to any questions?
2. what is the point of having heavy cav and light cav when heavy cav pwns all xept HI?
1. He only answers questions once a while, maybe like once a week or something.

2.Most (i think all, but i'm not sure) civs do not have access to heavy cav in age 2, they only have the hussar. If every civ had access to heavy cav in age 2, everybody would just make HI and heavy cav.

Keep him from expanding. Keep him scared. Keep him making the wrong type of troops. Control the game, don't react to it.
-Ender_Ward
As_Saffah
Scenario Reviewer
posted 10-22-09 08:35 AM EDT (US)     17 / 238       
Also, light cav (goons, ruyters, horse archers etc) pwn heavy cav.

Crunkatog on ESO
Bart331 balance suggestion: aztec: remove civ
Voltiguer: Ender, Sioux in 1.04 will be a top civ, no matter how many layers of Sioux goggles you put on
schildpad on Elephants: ...their mansabdar unit sucks so hard it looks like a black hole
Crunkatog on Steam.
jds2012
Skirmisher
posted 10-22-09 04:42 PM EDT (US)     18 / 238       
This is not really related to AOE, but do you have any news about StarCraft 2? I saw it on Amazon for pre-order, but there was no release date yet.

Keep him from expanding. Keep him scared. Keep him making the wrong type of troops. Control the game, don't react to it.
-Ender_Ward
No_nickname
Skirmisher
posted 10-25-09 05:05 AM EDT (US)     19 / 238       
Most (i think all, but i'm not sure) civs do not have access to heavy cav in age 2, they only have the hussar.
Since when are Hussars not heavy cav?

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jds2012
Skirmisher
posted 10-25-09 11:52 AM EDT (US)     20 / 238       
Since when are Hussars not heavy cav?
Correct me if i'm wrong, but i think the description for hussars is something like "light cavalry armed with cold steel"

Keep him from expanding. Keep him scared. Keep him making the wrong type of troops. Control the game, don't react to it.
-Ender_Ward
Ha_Luke
Sig Award Winner
posted 10-25-09 12:36 PM EDT (US)     21 / 238       
The description is wrong unfortunately .

If you look at unit classes you have two types of cav: heavy and light.

Heavy cav is melee cav and counters skirm-types + artillery.

Light cav is cav that shoots and counters heavy cav + artillery.

Check this guide for more info.

Question to Sandy: Why is the description so confusing?

"There must be some way out of here," said the joker to the thief
[TΣ]_Ha_Luke_331



"All murderers are punished unless they kill in large numbers and to the sound of trumpets."
-Voltaire
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SandyMan
VIP
(id: ES_Sandyman)
posted 10-27-09 10:14 AM EDT (US)     22 / 238       
1)your other topic is still stickied, maybe just continue on that one?
A)One of my many adorable quirks is that when one of my threads gets really long, I like to start again instead of having one single giant unreadable thread. I have no doubt that if the wise men that rule this board see fit, they will sticky this thread as well. And perhaps consign the old thread to the ashheap of archival history.

2)Why do you keep making this "ask sandy" threads?
A)Some ask “why”? I say “why not:?”

3)make love you nice person
A)my non-platonic love is strictly reserved for my spouse.

4)How often is it that a game company (say, Ensemble) opens up design and development positions to people whose main credentials are expert-level play?
A)Almost never. Expert-level play is not a credential for being a designer, for instance. And though often a company needs skilled players for feedback and balance testing, we require more than just mad skillz. Communication abilities, for instance.

5)how often is it a "successful" game is developed and launched solo?
A)You mean by a single solitary person? My guess is “never” nowadays. If you mean an independent release by a small game company instead of one of the big publishers, it happens all the time.


6)Why did you give India both an OP musket (sepoys have all stats better than a jannie except HP) AND an an Age 2 skirmisher (that is not weak like strelets)?
A)You would have to ask BigHuge games, who is responsible for that decision.

7)hy, on TWC and TAD, are coyote runners classified as LI, and all the nilla LI classified as ranged infantry? instead of changing all the damage bonuses for HI, why didn't they just classify coyote runners as cavalry?
A)The answer is lost in the dustbin of history. I recall making that decision back in the day, and it made sense at the time. But I no longer remember why.

8)What do you think about a remake of the first Age of empires?
A)Game “remakes” aren’t really remakes in the movie sense. I mean, does anyone think that each successive Zelda game is a “remake” of the previous one?

9)why do abus have reduction against villies?
A)It was our feeble attempt to balance the game when early testing showed that they made far-too-efficient raiders.

10)Did you go with AOM, or did you find it a little to far removed from the AOE series...
A)While I had little to do with the design of AoM, I thought it was a fine idea. I did think that having the Titans be the expansion civ was dumb though. I wanted a real mythology, like the Celts, Aztecs, or Sumerians.

11)also which of the AOE series 1,2,3 was your favorite concept, forgiving the graphics difference
A)I still think Age 3 is the most fun, and it’s the only one where I can be an Indian. But Age 1 and ancient history and Rome is really attractive to me.

12)Have you played Empire: Total War and if so what do you think about it? Although obviously a completely different game, do you think (in your opinion, not relative to RE's projects), the Age of Empires series could benefit by drawing from aspects of more realistic combat and tactics?
A)In the first place, if you think Empire: Total War is “realistic” I recommend reading Archer Jones “Art of War in the Western World”. And in the second place, Age of Empires is about more than just combat – the economy has always played a dominant role.

13)Why jump from XXIII to XIV???
A)Typo

14)why isnt sandy responding to any question
A)it was the first week of the school term and I was really busy.

15)what is the point of having heavy cav and light cav when heavy cav pwns all xept HI
A)Light cav pwns heavy cav. It’s purpose is to defeat heavy cav.

16)i think the description for hussars is something like "light cavalry armed with cold steel"
A)yeah, but I can’t control the rollover help. By my definition, which I admit is not everyone’s, “heavy cav” is melee cav, and “light cav” is missile-armed cav.

17)Why is the description (iof light cav vs. heavy cav) so confusing?
A)The game’s internal logic and the game’s help scripts were written by two different people who lived a thousand miles away from each other. Literally.
prowlers own
Skirmisher
posted 10-27-09 10:22 AM EDT (US)     23 / 238       
Missile armed cav would be quite cool, guys with bazookas sitting on horses :P

GR account: Colonel Corrupt [£eg¡øn]

prowlers own,
and you call yourself a human???
Just another liberal "name caller" cause you HAVE NO FACTS
CookieCrisp13
Skirmisher
posted 10-27-09 11:47 AM EDT (US)     24 / 238       
Guys, remember to keep the questions respectful. If you're going to ask "omg y do u keep making dese threads!" you should probably realize just who Sandy is. Hes purpose in life isnt to answer your questions either, so don't get too impatient.

As a college student myself, I can understand

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"with all the bling on a mandsabar you could win the game by paying the enemy to resign." IL
Roderic
Skirmisher
posted 10-27-09 01:17 PM EDT (US)     25 / 238       
Nice to see you answering again.

1) Did you participated in the choice of the flora and/or terrains for the maps? AOEIII maps are the most inmersive and variate I've seen. The devil is in the details.

2) Didn't you get disappointed with the AI development for the naval warfare? The invasions, the dock harassing and water control was one of the most enjoyable things in AoK. And why was not developed a routine to colonize and explore new islands? It is IMHO, the big flaw in the game.

Milita est vita hominis super terram et sicut dies mercenarii dies ejus (Job VII:1)
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