Go to the homepage, then look on the left for "Game Info". Many entries are missing pictures, and THREE WHOLE MAPS ARE MISSING!
Seeing as the game is eight years old, I think it is terrible that we still don't even have the basic game info complete.
I will put the needed content here so it is easy for you to add in.
MAPS- Vanilla
Game Info -> AoE3 Game Info -> Random Maps (link).
You are missing the map Hispaniola (probably because it was added in one of that later patches, you managed to add Unknown even though it too was added in a patch, so there is no reason why Hispaniola should be left out).
Here is the needed info:
Loading screen (Please excuse the use of TinyPic as my image host, sometimes you may be taken directly to the image, but other times you might be taken to advertisements and be forced to wait to view it.)
Official ES Description: Surrounded by sea, this huge island promises conflict on both land and water. Inland, Carib tribes live in the jungles around the base of an impassable mountain. Extra starting crates of Food will help jump start your early economy. Whales in the western bay are a strategic source of Coin.
Minimap shot: Raw Image. My Attept at editing it so it looks like all the others in the article:
My Description (the page seems to use a mix of ES descriptions and custom descriptions, so you can use a mix of this and the above description): An island surrounded by many fish, with whales also present in the west, Hispaniola is a resource rich map. Turkeys and berry bushes are plentiful, and you begin the game right next to a Gold Mine and with extra food. The impassable mountain in the middle is relatively small, but does direct the fighting to the north-western and south-eastern portions of the map where naval interference in land battles is inevidable. The Carib settlements are generally evenly distributed on both sides of the map towards the edges of the map. Combined with the abundance of treasures, this map promises to keep all players in good supply of natural resources well in to late game.
Herdables: Sheep (in groups of two)
Herds: Turkey (400 Food)
Tribes: Carib. No trade route.
MAPS- TWC
Game Info -> The War Chiefs -> Random Maps (link)
Again, you are missing Hispaniola, plus another two called Ozarks and Plymouth. Plus there are some maps there that were actually introduced in TAD, not TWC.
Hispaniola- TWC
TWC Loading screen
Official Description and My Description: Same as above.
Herdables, Herds and Tribes: Same as above.
Minimap screenshots: Same as above.
Ozarks- TWC
Loading Screen
Official ES Description: Hilltop trading posts sit beside a trade route that crosses the map from East to West. Teams are split across the trade route.
My Description: The first thing that comes to mind while playing Ozarks is symmetry. The land is divided in half horizontally by a trade route, and there are equal numbers of Natives on either side. Cliffs around the trade route sites create three choke points to concentrate fighting. Resources are sparse, but evenly distributed. There will usually be an equal number of mines (but not herds) on each side of the map. Wood may become an issue on this map late game, as the trees are spread thin in small clusters. Overall however this map offers the potential for interesting, balanced, combat.
Minimap Shots: Raw image. My attempt at editing it:
Herdables: None
Herds: Turkey (400 Food) and Deer (400 Food)
Tribes: Cherokee, Cheyenne
Plymouth- TWC
Loading Screen
Official ES Description: Each colony can use intrepid Pilgrims and Scout Turkeys to explore the bountiful wilderness for Native Settlements and unique treasures.
My Description: The beginning of a game in Plymouth is different to most other maps. You will get some extra crates, themed to look like pumpkins and other novelty items, and named "Pile of Squash". This eye-candy theme carries across to the whole map, with even the treasures (often unguarded) looking like bushels of wheat and pumpkin patches. There is even a table laid for a feast right next to your town centre! An island to the south-east in the bay contains some extra bonus crates for whoever can find them, a "Huge Delicious Feast" and some Piles of Squash (both giving food) on a farm-like eye-candy base. There are four Huron settlements in a straight line across the middle of the map, going from north-west to south-east. Coin is scarce, however you will begin with some bonus units as well: six Pilgrims (settler/villager-like units, capable of gathering resources and building buildings; do not count towards your settler build limit), an extra Native Scout, plus an Intrepid Turkey Scout (a controllable turkey with 4 movespeed and a reasonable line of sight; it cannot attack; the unit image suggests it is wearing a pilgrim hat, but the 3D model is not). Overall this map exudes a Thanksgiving theme (Thanksgiving is a holiday often celebrated in North America) and benefits rushing civs the most.
Minimap: Raw Image. My Attempt at editing it:
Herdables: Sheep (in pairs)
Herds: Deer (400 Food)
Tribes: Huron
Maps to be removed from that page
The page (link) is supposed to be for TWC maps only, yet it contains some (but not all) TAD maps. As the two different TAD maps pages (link and link) (yes, I have no idea why TAD gets two different pages for its maps, each with varying amounts of information) are both lacking in content compared to the TWC and Vanilla pages, I recommend we do one of the following:
Option One: Scrap the TAD and TWC specific maps pages and just have one maps page with EVERY map in the game. We can note next to each map which expansion pack it was released in.
Option Two: Remove the TAD maps from the TWC maps page and merge the two TAD pages and update them with all the content missing.
List of Maps that don't belong on the TWC page: Borneo, Ceylon, Deccan, Himalayas and Himalayas- Upper. Honshu also appears in the list at the top, but does not have an entry.
MISSING TAD UNITS AND BUILDINGS
Both Vanilla and TWC have all their units and buildings listed in the game info. TAD does not.
MISSING IMAGES
There are many images missing from the game info (mainly under units and buildings). I will post the link to the page with the missing images, then the image. I have only done some of the images, I will do the rest at another time when Maffia/SCP gives me instructions for the specific image size/format etc.
This Page is Missing all Images
There are way too many on this page to add all the images in one go, I will probably edit in the rest later. For now, here are the first few. Keep in mind that the page refers to the old Native Trade Post units (plus some special ones from the campaigns), not the newer Native TWC units. The images may need resizing, also I might need to re-make them so they are deselected.
The Images:
Apache Cavalry (NatApacheCavalry)
Aztec Chief (SPCAztecChief)
Aztec Eagle Warrior (NatEagleWarrior)
Aztec Jaguar Warrior (NatJaguarWarrior) (yes, it does use the same model as the Aztec Chief)
This page is ALSO Missing all images
This page is missing: House (Aztec), Shrine, Wall- Medium.
Images Missing here: The settler image is broken, Gate, Wall- Medium
Missing Wall-Medium, settler image broken
Missing Wall-Medium, Gate
Missing wall-medium, gate, settler image broken
Settler image broken, missing gate, wall medium
The following are just missing Wall Medium, Gate and have abroken settler image (in addition to the ones above):
this one
and this one
and this one too
and finally this one
This one is missing: Black Rider, Buccaneer Captain, Elmeti, Li'l Bombard, Ninja, Outlaw Musketeer, Privateer, Swiss Pikemen.
Please let me know what you want to do about this, and how I can help.
StormComing (to me): "Seems like you're way under-ranked"
Check out my series of guides for the scenario editor in the link below! | Best Otto TR score
The definitive collection of my scenarios, along with my scenario editor walkthrough, recorded games, and much much more!
Seeing as the game is eight years old, I think it is terrible that we still don't even have the basic game info complete.
I will put the needed content here so it is easy for you to add in.
Game Info ->
You are missing the map Hispaniola (probably because it was added in one of that later patches, you managed to add Unknown even though it too was added in a patch, so there is no reason why Hispaniola should be left out).
Here is the needed info:
Game Info ->
Again, you are missing Hispaniola, plus another two called Ozarks and Plymouth. Plus there are some maps there that were actually introduced in TAD, not TWC.
The page (
Both Vanilla and TWC have all their units and buildings listed in the game info. TAD does not.
There are many images missing from the game info (mainly under units and buildings). I will post the link to the page with the missing images, then the image. I have only done some of the images, I will do the rest at another time when Maffia/SCP gives me instructions for the specific image size/format etc.
There are way too many on this page to add all the images in one go, I will probably edit in the rest later. For now, here are the first few. Keep in mind that the page refers to the old Native Trade Post units (plus some special ones from the campaigns), not the newer Native TWC units. The images may need resizing, also I might need to re-make them so they are deselected.
Apache Cavalry (NatApacheCavalry)
Aztec Chief (SPCAztecChief)
Aztec Eagle Warrior (NatEagleWarrior)
Aztec Jaguar Warrior (NatJaguarWarrior) (yes, it does use the same model as the Aztec Chief)
The following are just missing Wall Medium, Gate and have a
Please let me know what you want to do about this, and how I can help.
Check out my series of guides for the scenario editor in the link below! | Best Otto TR score
The definitive collection of my scenarios, along with my scenario editor walkthrough, recorded games, and much much more!
[This message has been edited by Maffia (edited 02-04-2014 @ 11:35 AM).]