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Topic Subject:Guide to Portugal by Micky Tee
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micky_tee
Skirmisher
(id: micky_t)
posted 01-16-09 06:39 PM EDT (US)         
This is the updated version of my guide - for vanilla use only. I did mean to add recordings but I forgot before I came to uni, now I don't have them.

You play Portugal the exact same way as you do in the latter guide mostly, as LI don't even have a multiplier verse goons at all unlike in TAD. The emphasis on Portugal is goons. I've also found that despite cassadores being worse in vanilla that in small numbers due to their high damage they are decent verse jannisaries, so it is useful to keep some in your deck (but rarely make them). I make musks a lot more too, as meatshield for the goons. Full goons does not beat rods + spanish mix.

Never ever stay Colonial, always semi ff or in rare cases where that will not be beneficial, ff.

One thing I have found incredibly effective is on Land Maps, always send 300 wood first. Instead of ATP this will give you 250 wood for a trade post, and if you get lucky on wood treasures (wood treasures are a lot more common and a lot better than on TAD) chances are you can afford a market with 50 wood already there for hunting dogs.

Even if there are no trade posts, unless you feel you absolutely have to send CM (I can play without it, but keeping it in my deck has psychological advantages, my opponent is wary) send 300 wood. Market (you should always build this to maximise the ports eco advantage), extra house + 100 free wood. It is better than 300 coin as you need all the wood you can get, and by not gathering it as much you are freeing vills to gather food and coin.

Another thing I have found effective is, depending on how quickly you are going to be attacked is to send 700 wood. This is something you must rely on for yourself, scouting and experience verse the civ counts a lot - eg playing Spain? Expect a Spanish FF quickly by 8 min, and always send 5 goons as your third card, and not 700 wood.

The reason I say send 700 wood is because you can get an arsenal for 250 wood then get the Cavalry Cacerole upgrade, which makes your great unit that is already better than it is in TAD even better,and also giving you a helpful 150 wood left over. Depending on how good a player you are, chances are not many will be skilled enough to pull this off but I will say it anyway, you can gather 50 wood and make two stables to compensate foryour early lack of 5 goons. It will mean a slight decrease in vill production but survival of the Spanish FF is crucial. After his shipments are gone you have the upper hand provided you turtled well and didn't sustain too much damage.

Having said all that, it's nigh on impossible to beat a PR40+ Spain player with ports. Ottos are similar on certain maps, silk road means ottomans have a better economy all game as well a having better military which is meant to compensate for a weak eco.

On water maps, take map control. If you place your second TC at the top or bottom of the map your opponent can just outpost the coast and seal you off - effectively losing the game unless you play extremely well.

On vanilla the rush is very popular so a good idea is to take 2 caravels as second card, put the drop point right next to your second tc and use the to aid against the rush. Always handy to keep 150f+150c to use from your first TC if you really have to, never ever lose your second TC without a fight; it's really important.

Don't be afraid to use MM on settlers you see that are going to make a fb near your base. Let your explorer attack them so they think it's just your explorer, then let the MM attack them. Your opponent won't know any different as he wil think it's jusT your explorer attacKing them!

Also get native treasures if you see one, use them to attack vills, eventually he will have to move his vills and get annoyed with this minor pest. However concentrating on small things is distractinghim from the bigger stuff.

I know otto silk road verse ports is often delayed for a better eco as they always assume ports will FF (rightly). I have toyed with the idea of a really fast xbow rush to take the initiative with 700 and 600 coin for hussars. It will delay your economy but if you can set the otto back more than he sets you back you will win! If he has no tps then he has lost his OP advantage. This worked a few times but it was verse Captains - it is still untested.

Don't hesitate to go to Age IV first either. If you can successfully defend yourself and get a Factory or two, you can have Heavy Cannons. He now has two options:

- Age up himself which will give you time, making your move worthwhile

- Make culverins and quickly attack. Remember with your goons you can just wander in and one shot kill thesethings without sustaining many losses. Also remember that he wastes 100wood 400 coin on one culverin whilst you get your Heavy Cannons for free! And that even if you don't have any Heavy Cannons, he has just made a costly unit for nothing!

- Attack with everything he has got. If he is a decent player he will know that Portugal are stronger the later the game goes on, and this is what you should expect if he is a good player. Whether you win or lose this battle will most likely determine the game. Remember 10 villsin a TC, MM, and try to force the fight near your TCs.

I will add more as I think of them later, sorry about lack of recordings.


ESO name: micky_tee
PR: 38
ELO: ~2200

Putting my stats there so hopefully you will actually read this for the reasons I am writing it.

One thing, this Guide will sound condescending, maybe even arrogant, because I am assuming that I am better than you all and I am going to try and teach you how to play the most difficult civ in the game.

First of all, I am not going to write down BO after BO, because contrary to what you might believe, following BO's down to a (micky) tee will not win you the game. If you can't accept this fact, don't bother reading on.

My reasons for writing this are simple, I used to be like many of you, well, nooby, I admit it, however I've recently broken into the top 100 players in the world and would like to give something back to the community where I was a noob and learned from players better than me.

If you are still reading this, then I will write down a few things about Portugal, the idea is to turtle until you have the economy to outspam your opponent, or on land maps, until you reach the third age where you can make use of great dragoons and maximise the 3 TC benefit to the max.

I will be providing recorded games of me, as well as BO's.

There are only three BO's that I use in the whole game, however each split off into freestyle at a certain point.

My first, and most common, is the 5 huss semi ff. The reason I do this is because if you FF and someone makes 5 huss and goes FF, they basically make a mess of your FF time. I do this most times verse Euro civs. The reason I don't do musks is because once I age up I immediately havea stable to exploit goons, which we will cover later.

5 Huss Semi FF BO

13/14 vill age up, 400 wood
300w/ATP-300 wood if you started with 100 wood, ATP and chop 50 wood if aged with 200.
5 on coin, remember, huss cost 80 coin and you need 5, so that is 400 coin + 300 to age with 700 coin shipment.
rest on food
700 Food shipment
700 Coin shipment

Variation - 10 huss semi
600 Food after the coin go fast age to save 1:20
Remember most Euro civs will make huss, if you outmicro him and have more huss, you can harass more, plus fast age up if he makes more

If you don't do 10 huss semi...

Age with 6 cass if you think you can, otherwise fast and get the TC up and start pumping goons.

Cards to send in age 3

5/4 goons, 8 cass, 2 OG (once you got goons) 1000 coin/5 mams, goon combat, in no particular order, always have these in your deck

Raid with goons and keep 2 OG alive whilsty booming from 3 TC. If you aged with 6 cass ship 8 for 14 cass maybe.

From this point on it all depends on what you have to do, I can't tell you what to do since every game you must make your own decisions. That's why the civ is so fun/hard.

http://agesanctuary.com/index.php?portal=TAD&showtopic=117926&st=0&p=1305279&#entry1305279

Example in a Portuguese mirror.

15 Musk Semi FF

http://agesanctuary.com/index.php?portal=TAD&showtopic=118511&st=0&p=1312703&#entry1312703

15 Musk variation, not going to cover that, because it was freestyle, but worked well verse SIoux. Got 4 vills from him whilst keeping my own for an economic advantage.

http://agesanctuary.com/index.php?portal=TAD&showtopic=118510&st=0&p=1312700&#entry1312700

Here is a pure FF verse french double xbow.

The only other strats I do are ones on water, where I hardly ever go FF.

There is a game verse Damnit in which I do a schooner semi ff verse Spain. Here it is, I will explain the BO.

Schooner Semi FF & Pike semi FF verse Japan BOs

http://agesanctuary.com/index.php?portal=TAD&showtopic=117998&st=0&p=1305992&#entry1305992

13/14 age up, 400 wood age up
Schooners
Gather 300 coin,
Rest on food
Gather 400 and make a dock, ship 700 wood, second dock + more boats
700 Coin
Decide on which age up benefits you most.

The same build order can be used verse Japan, changing schooner boats to pikes and using 300 wood/ATP as first card.

Go 700 wood if you think he won't rush you and attack his shrines with pikes, if you think he will go 700 coin and age and make pike with xbow if needed, but better pikes and attack shrines. Use 6 age up cass, make cass, ship 10 pike + 8 cass and push into his base. Keep pikes alive for as long as possible then ship goons + make goons and use 1000 coin for Organs after 2 OG card.

The game is here. Read the comments for what I did wrong.

http://agesanctuary.com/index.php?portal=TAD&showtopic=118726&st=0&p=1315195&#entry1315195

The only other water strategy I do is the basic water boom:

Standard Water Boom BO

13/14 age up, 400 wood
Schooners
Wood heavy on age up, if you think they are FF'ing go for schooners semi ff
Verse most rushes make one deck and one barracks and make 5 xbow a time with enough pike, and make 2 vills a time and constant boats.
2 Caras, 700 Wood, 8 xbow - one of these has to be your second card, if they age early and you make TC by water they could use 2 caras card to kill it, so to defend it use caras of your own. Plus on asian maps you can gather treasures! 700 Wood to help with your boom unless 8 xbow is urgent, if not then 8 xbow next card.
Keep up what you are doing already,
Age up when you can safely with 700 coin, make use of walls if not Outposts.

Go stable on age up and try to make Goons with arsenal upgrade and card. TC fire + MM should deal with inf, along with 2 OG, cass from age up + shipment. Goons are also great raiders.

http://agesanctuary.com/index.php?portal=TAD&showtopic=118281&st=0&p=1309750&#entry1309750

The link above is another Portugal Mirror if you are interested.

5/10 Huss Semi With Fast Mamelukes Verse Dutch

I did this verse Mayh3M and almost won, however being Christmas Day and a few drinks, I was not able to outmicro him enough and finish him off. I was in his base but couldn't do enough damage to take it down. On the first fight he had skirms and ruyters, whereas I had mams + goons and won easily.

Basically, 5 huss semi and age with 6 cass. Keep cav alive as you want to stop him from raiding you, but don't be afraid to raid if you can do some damage.

6 cass age up, however go coin heavy. As soon as you age ship 1000 coin and make goons, but keep enough for Mamelukes as soon as you get another shipment. He will go skirm/ruyter, focus goons on the ruyters then use Mamelukes on the skirms. Keep making goons, mix in some huss if needed, all the while using 3 TC. 2 OG and go offensive if you can but really they are needed for the skirms that will appear. After that, make whatever is needed, remember 10 goons with the GC card will one shot kill a vill - exploit this! When you can, get the arsenal upgrade too.

Dragoons

Dragoons are a sick unit, in early fortress they actually beat skirms, skirms do not counter goons as well as they should in this patch, however this will be changed next patch as players like myself and a few other experts can win solely by making goons (Nadoz rec, first link). Goons in melee > skirms.

They also do decent verse muskets and can hit and run pikes, and rodeleros to an extent, provided there aren't many of them.

With the upgrades they are also decent at killing artillery, they beat huss well and if you hold off your enemy with pure goons until you can get mamelukes out, you have a force to be reckoned with, add in 2 Organ Guns and you have an army that could end the game, definitely change it.

If you are interested in more recs search "micky_tee" in Player/Provider.

I think I have covered all of my strategies, feel free to ask questions/criticise me, and you can reach me on ESO (micky_tee). 30/05/2017 EDIT - I've removed my email address.

I will add more tomorrow if I feel it is needed and check this post over to see if I can go into more detail.

armyballer - Another 3v3, this time my team is winning, (about an hour into it). One of the other team players admits defeat and resigns, then out of no where I get OOS message. I'm pissed, I again log onto agecommunity and see I have been given a LOSE. How did this happen?

AceOfKings - ender_ward hacked into your game and made it go OOS

Unban JamesLock

[This message has been edited by micky_tee (edited 05-30-2017 @ 05:14 AM).]

AuthorReplies:
CripzFury
Skirmisher
posted 01-24-09 06:19 PM EDT (US)     26 / 61       
seeing as how good u r maybe u can help me with a problem i have when i try to FF or semi FF. opponents ALWAYS attk me before i can age. nd when i try semi FFs my little army gets beaten away nd my shipments usually go to waste becuz i have to save my villies. how can i fix this problem? btw i play in vanilla (i kno this sounds very noooby but it is a problem i get)

Cash is the topic,the object a fatter pocket
Some take the crack and chop it
But those who don't have it don't take the added profit
It's catastrophic.

[This message has been edited by cripzfury (edited 01-24-2009 @ 06:20 PM).]

Calier
Skirmisher
posted 01-26-09 09:47 PM EDT (US)     27 / 61       
The Portuguese are very hard to master, i suck at them, im more of a french guy, but i can't figure out what combinations to make, and whether i need a certain unit upgrade card, or maybe economic card. This guide has helped me get an in-sight on the Portuguese, but im far from mastering them,(unlike you).
smokerdalejash
Skirmisher
posted 02-07-09 03:25 PM EDT (US)     28 / 61       
ok thanks fo this guide it is outstanding i have a question thoe... what am i supposed to do if i have a team of russians spamming out sterlets and rushing me with 100 sterlets what will a stupid ff do then?
CrazyLunatic
Veteran Musketeer
posted 02-07-09 03:36 PM EDT (US)     29 / 61       
mamelukes > strelets
age send organ guns with a musket meatshield. Organ guns should take care of all of his infantry. When you have the resources send mamelukes to compeltely destroy his eco. Vs russian, keep your tc's within firing distance of eachother, so that his units will take double damage from both the tc's firing upon them. It might be useful sending cm vs russia, but not sure about that.

QUACK
MockHamill
Skirmisher
posted 02-07-09 04:12 PM EDT (US)     30 / 61       
With CM Strelets and Russia Muskets get 1-shot instead of 2-shot. That said I almost never send CM anyway. Better to save the shipment for fortress.
Tyler McIntosh
Skirmisher
posted 02-07-09 05:12 PM EDT (US)     31 / 61       
I am glad your posting nice guide, when you putting up some records?
Tyler McIntosh
Skirmisher
posted 02-07-09 06:34 PM EDT (US)     32 / 61       
Would you be able to supply a vanilla record of this also?
micky_tee
Skirmisher
(id: micky_t)
posted 02-11-09 07:36 AM EDT (US)     33 / 61       
smokerdalejosh
ok thanks fo this guide it is outstanding i have a question thoe... what am i supposed to do if i have a team of russians spamming out sterlets and rushing me with 100 sterlets what will a stupid ff do then?
5 hussar semi if you think he goes strelets, and if he keeps making strelets, keep making huss, before you age up.

Sorry Tyler, my vanilla doesn't work. This guide applies to TAD only.

armyballer - Another 3v3, this time my team is winning, (about an hour into it). One of the other team players admits defeat and resigns, then out of no where I get OOS message. I'm pissed, I again log onto agecommunity and see I have been given a LOSE. How did this happen?

AceOfKings - ender_ward hacked into your game and made it go OOS

Unban JamesLock
Tyler McIntosh
Skirmisher
posted 02-11-09 03:44 PM EDT (US)     34 / 61       
Ok no worries bud, anything we can help you with to make your vanilla work, or is it the disc scratched or something?
micky_tee
Skirmisher
(id: micky_t)
posted 02-14-09 06:37 AM EDT (US)     35 / 61       
I tried using two copies, uninstalled all expansion packs then tried installing two copies of aoe3, but it just crashes halfway through a game. No idea why, it plays TAD + TWC perfectly.

armyballer - Another 3v3, this time my team is winning, (about an hour into it). One of the other team players admits defeat and resigns, then out of no where I get OOS message. I'm pissed, I again log onto agecommunity and see I have been given a LOSE. How did this happen?

AceOfKings - ender_ward hacked into your game and made it go OOS

Unban JamesLock
Tyler McIntosh
Skirmisher
posted 02-14-09 09:12 AM EDT (US)     36 / 61       
That really sucks, you trying to get some support for it?
micky_tee
Skirmisher
(id: micky_t)
posted 02-15-09 08:46 AM EDT (US)     37 / 61       
Nah, will wait for dad to reboot computer.

There's not much point me playing vanilla, cos once I get to a certain stage people stop playing me, like at one point adidas25 was #1 on aoe3 and I beat him 3-0 so people just got scared. This was like 2007, I'm so much better now.

armyballer - Another 3v3, this time my team is winning, (about an hour into it). One of the other team players admits defeat and resigns, then out of no where I get OOS message. I'm pissed, I again log onto agecommunity and see I have been given a LOSE. How did this happen?

AceOfKings - ender_ward hacked into your game and made it go OOS

Unban JamesLock
Tyler McIntosh
Skirmisher
posted 02-15-09 03:15 PM EDT (US)     38 / 61       
lol cool bro . You sound good, I hope you start playing aoe3 nilla version again.
CookieCrisp13
Skirmisher
posted 02-16-09 06:01 PM EDT (US)     39 / 61       
Added this to the strategies section

Proud winner of the FFA Winter Round '07!
[Judgε][Epic Thread]
My Vods:[One] [Two][Three][Four]
"with all the bling on a mandsabar you could win the game by paying the enemy to resign." IL
Tyler McIntosh
Skirmisher
posted 02-16-09 07:05 PM EDT (US)     40 / 61       
I am going to watch your recordings hopefully soon .
LordKivlov
Royal Guard
posted 12-25-09 08:10 PM EDT (US)     41 / 61       
Hmm.

Proud Citizen of Sovietcanuckistan

[This message has been edited by LordKivlov (edited 12-25-2009 @ 08:12 PM).]

ckei
Skirmisher
posted 12-26-09 07:09 AM EDT (US)     42 / 61       
how good is ports colonial agenda? Is it viable to do a colonial war with them or is it just better to (semi)ff?

O "All you big boys stay back and let me do my thaaaang"O
micky_tee
Skirmisher
(id: micky_t)
posted 12-26-09 02:57 PM EDT (US)     43 / 61       
Ckei

As you can see none of my strats you stay in colonial, apart from a water boom, but tbh xbow/pike suck so I try to age as fast as I can.

Remember, in age 3 you get goons and goons are just an amazing unit in nilla and pre FP. You get 6 age up cassas to kill seige (I recommend Exiled Prince for 30 sec age up as opposed to 1:30 if you're not a great player) and then 8 cassas and 2 OG shipments, plus goons shipments + goon combat. And mams if you got loads of coin!

Mams are a great meatshield, I've shipped them against an army of rods pikes to get rid of coin and because if they are just HP tanks. If they're killing your mams they're not killing your cassas and goons! DOn't ever ship mams to kill rod/pikes though - only if you have an abundance of coin. + they are great raiders.

armyballer - Another 3v3, this time my team is winning, (about an hour into it). One of the other team players admits defeat and resigns, then out of no where I get OOS message. I'm pissed, I again log onto agecommunity and see I have been given a LOSE. How did this happen?

AceOfKings - ender_ward hacked into your game and made it go OOS

Unban JamesLock
CrazyLunatic
Veteran Musketeer
posted 12-26-09 08:41 PM EDT (US)     44 / 61       
how good is ports colonial agenda? Is it viable to do a colonial war with them or is it just better to (semi)ff?
There's some flooky rec (FP though) of him doing some great xbow/pike rush with ports XD, however idk if that's possible without the FP

QUACK
ckei
Skirmisher
posted 12-27-09 05:55 AM EDT (US)     45 / 61       
thx for the fast answear

O "All you big boys stay back and let me do my thaaaang"O
micky_tee
Skirmisher
(id: micky_t)
posted 01-03-10 07:19 PM EDT (US)     46 / 61       
Partly updated in original post, oh and never play Russia!

armyballer - Another 3v3, this time my team is winning, (about an hour into it). One of the other team players admits defeat and resigns, then out of no where I get OOS message. I'm pissed, I again log onto agecommunity and see I have been given a LOSE. How did this happen?

AceOfKings - ender_ward hacked into your game and made it go OOS

Unban JamesLock
O_man0
Skirmisher
posted 01-03-10 07:50 PM EDT (US)     47 / 61       
Why never face Russia?

I have trouble against portugal with Russia, especially if portugal sends colonial militia.

1st Leiut. with Russia , Master Sergeant with everything else.
My skill level is incalculable!!! Its been forever since I played seriously...
Mike Sass: Culverins are like Garrichistos, only theyre cannons.
micky_tee
Skirmisher
(id: micky_t)
posted 01-04-10 03:23 PM EDT (US)     48 / 61       
Russia send 9 coss and 10 musk into your base and max you can have is 10 hussars. Whether you winor lose that fight the Russian always has more troops keeping you off food and off map control.

He doesn't have to kill your buildings, he just has to constantly stop yougathering whilst he builds his own eco unhindered.

armyballer - Another 3v3, this time my team is winning, (about an hour into it). One of the other team players admits defeat and resigns, then out of no where I get OOS message. I'm pissed, I again log onto agecommunity and see I have been given a LOSE. How did this happen?

AceOfKings - ender_ward hacked into your game and made it go OOS

Unban JamesLock
Bart331
Skirmisher
posted 01-04-10 05:54 PM EDT (US)     49 / 61       
wow really nice guide micky, makes me wanna play ports again. What does port do vs a dutch ff for ruyter+falc? And how do u stop a brit from manor booming all over the map?

SUNIL IS NUB!!!

Battle.net:Bart (227)
ESO:Bart331
O_man0
Skirmisher
posted 01-04-10 06:01 PM EDT (US)     50 / 61       
They shouldnt go ruyter falc because you can out goonspam them but if they do, do exactly that. double stable. Well thats imo.

Makes me wanna play ports too. I think I will.

And for the british thing, you dont. Ageup tower prevents hussar from doing much damage, so you can either 10/15 musk semi or straight FF, depending on if you scout lbow/pike or musket/hussar.

Well that's my take on it.

1st Leiut. with Russia , Master Sergeant with everything else.
My skill level is incalculable!!! Its been forever since I played seriously...
Mike Sass: Culverins are like Garrichistos, only theyre cannons.
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