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Age of Empires III Heaven » Forums » General Discussions » Post new civilizations and game designs here
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Topic Subject:Post new civilizations and game designs here
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Theris264
Skirmisher
posted 03-11-04 06:12 AM EDT (US)         
Updated on 3 January 2004

An idea of jonathan1222

If you want to learn how to design civilizations yourself, go here.

If you have suggestions for improvement of this thread, post a reply or e-mail me (theris264@hotmail.com; subject: AoMHListCiv).

  • Follow the Code of Conduct!
  • Use the "control+f"-hotkey to explore the page.
  • Your civilization/game design has to be in Age of Mythology's time frame (although this rule does not have to be taken strictly)
  • Only serious civilization/game designs desings, please!
  • You have to provide a link to a thread/site/download on your civilization/game design. This thread is only meant for compilations.
  • People can vote, in order to see what the most popular civilization/game design is.
  • You can only vote once, and your vote is irreversible.
  • No voting for ones own civilization/game design!
  • You can 'claim' a certain civilization/game design, when you haven't finished it yet, so other people know you are working on it. This in order to prevent 35 threads on the Inuit civilization popping up at the same moment.
  • If you are a modding clan or a modder, please contact the creators of the civilizations/game designs before using their work for a modpack: otherwise, it will be called piracy.
  • Have fun!

    IDEAS FOR TOTALLY NEW GAMES

    Game designs being designed at the moment

    (none at the moment)

    Game outlines of the moment, in alfabetical order of civilization name

    Here are listed the game outlines that are somehow special at the moment: because they are mentioned on the front page or because there's a hot discussion about them going on, to name a few examples.

    (none at the moment)

    Top 10

    1: Age of the Far east: 3 votes

    Current Game designs:

    Number 1

    Age of the Far east

  • Forumer: Acamas
  • Unique buildings: they are all different, strong, weak, middle.
  • Unique units: horse units from Mongolia, heavily armed units in China, great swordsmen in Japan.
  • Strength: Mongolia is like the Norse: weak buildings, but strong attack.
  • Disadvantage: needs a good plot for Gods and Godpowers to go along.

    The other game designs, in alphabetical order of game name

    Age of Economics

  • Forumer: QwertyUiop_1

    Age of Emperors

  • Forumer: jonathan1222

    Age of Fantasy

  • Forumer: Hailstorm

    Age of Heroes

  • Forumer: Servant_ofKronos

    Age of Legends

  • Forumer: GFGJ

    Age of Mfecane

  • Forumer: GoForGoldenJarls

    Age of Mythology II

  • Forumer: Mister Bigglesworth

    Age of Renaissance

  • Forumer: GoForGoldenJarls

    Age of the Aegean

  • Forumer: Mythos_Ruler

    Age of the New World

  • Forumer: Acamas

    Age of Time

  • Forumer: tHuNdErBoLtZ

    ------------------------------------------------------------
    ------------------------------------------------------------

    IDEAS FOR CIVILIZATIONS WITHIN AGE OF MYTHOLOGY

    The civilization info must be posted in the following format, no bold, italics, etcetera necessary:
    Forumer name:
    Civilization name:
    Link (necessary):
    Unique buildings:
    Unique units (the Norse huskarl for example):
    Strengths of your civilization:
    Disadvantages of your civilization:

    Civilization outlines being designed at the moment

  • Persians -by Sp3ctre
  • Slavs -by skystrider (on hold)
  • Slavs -by Mahdi

    Civilization outlines of the moment, in alfabetical order of civilization name

    Here are listed the civilization outlines that are somehow special at the moment: because they are mentioned on the front page or because there's a hot discussion about them going on, to name a few examples.

    (none at the moment)

    Top 10

    1: Aztecs: 3 votes

    2: The Valar (based upon Lord of the rings): 2 votes

    3: AKS: 1 vote
    3: Babylonians: 1 vote
    3: Celts: 1 vote
    3: Hindus: 1 vote
    3: Inca: 1 vote
    3: Japanese: 1 vote
    3: Tupi-Guarani: 1 vote

    Current Civilizations:

    Number 1

    Aztecs

  • Forumer: Compa_Mighty, Rodya_255 and Zalpacuiztli
  • Unique buildings: water farms, great temples as wonders.
  • Unique units: “you-know-what-animals”-warriors.
  • Strengths: great infantry, cheap and fast trained units, cool Godpowers, very unique attributes.
  • Disadvantages: very unbalanced economy/military-techs (a God that focuses on economy, has no non-economic bonuses), units have low armour.

    Number 2

    The Valar (based upon Lord of the rings)

  • Forumer: Yooda
  • Unique buildings: two kinds of walls.
  • Unique units: trebuchets, the myth units belonging to the civilization, a Balrog as Titan unit.
  • Strenghts: depending on major Gods and mythological technologies.
  • Disadvantages: very weak on water.

    Numbers 3, in alphabetical order of civilization name

    AKS

  • Forumer: Mash_Kig_Sima
  • Unique buildings: tree house, Mage academy, and Kig farm.
  • Unique units: airship, guild, and more.
  • Strengths: mythic units do not cost favor and they are cheap.
  • Disadvantages: human units and technologies cost too much resources, and also favor; the civilization has no tower.

    Babylonians

  • Forumer: SilentScreams
  • Unique buildings: Tower of Babel (Marduk); Hanging Gardens (Tiamat); Gates of Ishtar (Ishtar).
  • Unique unit: Phalangite; bowman; three-man chariot; archer elephant; Ziggurat siege tower; etcetera; mythical units: Sebitti, Yale, Amphisbaena, Re'em, Gryphon, Shedu, Sirrush, etcetera.
  • Strengths: can field very light and cheap (archers) or very heavy and expensive (elephants) units. Light units can be Assigned to Chariot and Elephant units. Great Projects are built and improved to upgrade attack, economy, or buildings. Reusable God Powers, decent Myth units. Strong walls.
  • Disadvantages: gold- and wood reliant. Villagers cheap but weak. Archers cheap but weak. Only one infantry unit. God Powers not too offensive.

    Celts

  • Forumer: SilentScreams
  • Unique building: all human military is built in Ring forts, strong barracks that shoot arrows.
  • Unique units: human units: warrior, Madaris, Carpentom, woad raider, Scramasax, knight, etcetera; Mythological units: pixie, Firbolg, water giant, witch, dragon, death raven, Wicker man, etcetera.
  • Strengths: best heroic units in the game (druids and knights); Special Mythological units tear human units to shreds; powerful defense due to Ring forts; reusable Godpowers.
  • Disadvantages: weaker economy than most civilizations; siege weapons affordable but weak until Mythic Age; no hard counters until Heroic Age.

    Hindus

  • Forumer: Thot_Celay
  • Unique buildings: sacred baths, underground traps, movable barracks.
  • Unique units: elephants (they need some differentiation with the Egyptian ones though, maybe by giving them ranged and melee attack -like the siege tower-, or something else)
  • Strengths: boomers and good defence.
  • Disadvantages: very complex and hard to play civilization; this civilization will never be in a game: the religion is still alive and would offend many people.

    Inca

  • Forumer: GoForGoldenJarls
  • Unique buildings: stone buildings have a lot of hitpoints, and most of them only cost gold, but some cost wood.
  • Unique units: no cavalry, but they have a couple faster infantry, however, they are lightly armored; Chanca have a bonus versus buildings; macemen can knock down enemy units.
  • Strengths: really good scouts (Chasqui); exceptionally strong Godpowers.
  • Disadvantages: no true cavalry; weaker mythological units; no strong melee hero.

    Japanese

  • Forumer: Sp3ctre
  • Unique buildings: imperial palace, master blacksmith and Death-stone.
  • Unique units: emperor, mounted bowmen, Ronin, Samurai, etcetera.
  • Strenghts: strong mid-late game military; strong (but fragile) economy.
  • Disadvantages: no siege weapons; emperor is vital.

    Tupi-Guarani

  • Forumer: TatsuEnguia
  • Unique buildings: oca (new type of house), resources tent, military tent, palisade wall, etcetera.
  • Unique units: two-handed skirmisher, fast pikeman, moving archer, incendiary.
  • Strenghts: most of the units take one population slo; units are cheap and fast.
  • Disadvantages: units are very weak, the civilization does not have cavalry or siege units.

    The other civilizations, in alphabetical order of civilization name

    Chinese

  • Forumer: Natus
  • Unique buildings: fairy pavillion, adaptable Towncenters.
  • Unique units: lancers, melee chariots, officers, gunpowder units (including rocketeers) and Fox Spirits.
  • Strenghts: cheap buildings, military units, and villagers; very strong hero pairs and upgradable Mythological units; super Mythological units (Dragons) in Mythic Age.
  • Disadvantages: weak buildings and units (unupgraded); no fortresses; infantry line weak.

    Etruscans

  • Forumer: skystrider
  • Unique buildings: vineyard, tavern.
  • Unique units: Haruspex (fast scout with a large line of sight), Lachum (hero type cavalry), Quadriga (a four horse chariot).
  • Strenghts: strong naval power, good myth units.
  • Disadvantages: bad heroes, myth units a little more expensive than other cultures'.

    Hawaiians

  • Forumer: skystrider
  • Unique buildings: mystic hut, hut, shrine.
  • Unique units: Ko’oko’o (anti-siege infantry), Ka’ane (woman with a noose), Lä’au Pälau (bladed cudgel counter infantry).
  • Strenghts: totally rule on any map with water as ships are better than other races's.
  • Disadvantages: no cavalry or siege.

    Hittite

  • Forumer: skystrider
  • Unique building: hero shrine (trains heroes).
  • Unique units: vassal, Ubarra, ramming chariot.
  • Strenghts: strong mythological units and heroes, good counter-archers and counter-cavalry.
  • Disadvantages: weak naval power.

    Japanese

  • Forumer: Zappos
  • Unique building: rice paddie
  • Unique units: several: including mounted archers, Samurai, Sohei, and monks; many colorful myth units to work with, including shapeshifters (foxes) and Oni.
  • Strenghts: good fishing ships; very good archers; formidable infantry, but it lacks good armour.
  • Disadvantages: weak navy (except for the fishing ships; bad goldmining; weak buildings; good light cavalry, but bad heavy cavalry; bad siege weapons.

    Mayans

  • Forumer: Underpants Man
  • Unique buildings: warrior-training base; Tecpan.
  • Unique units: shamans, eagle warriors, javelineers, macana warriors.
  • Strenghts: faster, cheaper research; no black map (just fog of war); swift military units.
  • Disadvantage: weak navy

    Romans

  • Forumer: Theris264
  • Unique buildings: many, including Archimedes' tower, insula and villa.
  • Unique units: lots of them, including cataphract, onager and praetorian.
  • Strengths: hard to rush, cheap buildings, wide variety of military units.
  • Disadvantages: very weak buildings, units take much population slots.

    Vanir

  • Forumer: TheJohnmeister
  • Unique buildings: plants that grow, including solar flowers and mushrooms.
  • Unique units: chariots drawn by goats; cats; boars and elves.
  • Strengths: mythology; unlimited Godpowers; strong, elemental myth units.
  • Disadvantages: reliability on favour, expensive buildings, human soldiers.

    [This message has been edited by Theris264 (edited 01-02-2005 @ 05:48 PM).]

  • AuthorReplies:
    Theris264
    Skirmisher
    posted 12-17-04 05:32 AM EDT (US)     101 / 124       
    skystrider, here is something that can help you out: it has some links to info sources, and it gives some general tips on the design. I almost always miss things like techtrees and concept images in most designs.
    Oh, and btw, Mahdi, skystrider, could you please continue your conversation via email or msn? It doesn't really contribute to forum discussion, it is just a conversation between the two of you. Thanks.

    Theris264
    former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
    "An eye for an eye, and the whole world goes blind" -Gandhi
    skystrider
    Skirmisher
    posted 12-17-04 04:15 PM EDT (US)     102 / 124       
    Forumer name: Skystrider
    Civilization name: Hittites
    Link (necessary):http://www.geocities.com/secretdiariesmaster/hittitecivilizationoutline.html
    Unique buildings: Hero Shrine (trains heroes)
    Unique units (the Norse huskarl for example): Vassal, Ubarra, Ramming Chariot
    Strengths of your civilization: Strong Myth Units and Heroes, Good counter-archers and counter-cavalry
    Disadvantages of your civilization: Weak naval power

    [This message has been edited by skystrider (edited 12-18-2004 @ 03:01 PM).]

    Theris264
    Skirmisher
    posted 12-19-04 06:14 PM EDT (US)     103 / 124       
    OK, I added a whole new section to the main post. Check it out!
    Oh, and for skystrider, my most famous quote:

    Quoted from yours truly:

    added.


    Theris264
    former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
    "An eye for an eye, and the whole world goes blind" -Gandhi
    TatsuEnguia
    Skirmisher
    posted 12-20-04 10:47 AM EDT (US)     104 / 124       
    Why my civ have disapeared? It had one vote and now has nothing, not even is shown in the main post of this threat.
    What do I have to do to put it back again?

    Muitos tentaram, poucos conseguiram...
    Theris264
    Skirmisher
    posted 12-20-04 11:55 AM EDT (US)     105 / 124       

    Quoted from TatsuEnguia:

    Why my civ have disapeared? It had one vote and now has nothing, not even is shown in the main post of this threat.
    What do I have to do to put it back again?

    Quoted from reply 79:

    The civilizations without their own thread/site/download are currently on hold and will be removed before the end of the year: this, because this thread is meant to list only compilations, not conceptual ideas not further worked out.


    Quoted from the main post:

    Link (necessary):

    So, you need to further work out your ideas and post them in another thread/website/whatever.


    Theris264
    former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
    "An eye for an eye, and the whole world goes blind" -Gandhi
    TatsuEnguia
    Skirmisher
    posted 12-22-04 02:05 PM EDT (US)     106 / 124       
    You can find My civ here

    Forumer name: TatsuEnguia
    Civilization name: Tupi-Guarani
    Link (necessary): link
    Unique buildings: Oca(New tipe of house), Resources Tent, Military Tent, Palisade Wall.
    Unique units (the Norse huskarl for example): Two-handed Skirmish, Fast-Pikeman,Moving Archer, Incendiary.
    Strengths of your civilization: Most of units cost one pop sapace, Units are cheap and fast.
    Disadvantages of your civilization: Units are very weak, don't have cavalry, or siege units.

    I had my civ done by May, but I didn't have all the imagges, so I kep it. You could send me an E-mail, telling me about it, but I don't mind, just remember that my civ had one vote when it was here.


    Muitos tentaram, poucos conseguiram...
    Theris264
    Skirmisher
    posted 12-22-04 02:27 PM EDT (US)     107 / 124       
    updated.

    Theris264
    former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
    "An eye for an eye, and the whole world goes blind" -Gandhi
    skystrider
    Skirmisher
    posted 12-29-04 07:36 PM EDT (US)     108 / 124       
    It still says the Hittites on the 'being designed' list.
    ajaxthegreater
    Skirmisher
    posted 12-30-04 01:18 AM EDT (US)     109 / 124       
    They should have it so you can build bridges in the game (click and drag?). You'd start off with a simple wood bridge, then you could upgrade it to be stone, then to have towers. I think that'd be cool.

    Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diem nonummy nibh euismod tincidunt ut lacreet dolore. In the middle of a room stands a suicide. Magna aliguam erat volutpat. Ut wisis enim ad minim veniam, quis nostrud exerci tution ullam corper suscipit lobortis. Eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum delenit au duis dolore te feugat nulla facilisi. I began at awareness.
    Jax9725
    Skirmisher
    posted 01-04-05 05:25 AM EDT (US)     110 / 124       
    This is a mythology that I invented myself;

    Forumer Name: Jax9725
    Civ Name: Drechenons
    Major Gods: Morik, Arcenon, Ocrain
    Link: I haven't finished it yet, coming soon, though all data exist, just not yet on the web
    Unique Buildings: Dungeon,(trains guards (which are supposed to be only good within certain range of a building belonging to his civ.), Wizard Academy (Trains Mages (minor wizard) and Wizards.).
    Unique Units: Infantry: Hoplite(Shares them with the Greek civ, with the same stats as the Hoplite from the old AOE game), Knight. Archers: Simply an Archer, and Skirmisher. Cavarly: Light Cavarly and Cataphract.
    Strengths: The Knight has high Pierce Armour (69%) (like the Norse Huskarl), and the Skirmishers have high attack (17).
    Disadvantages: Cannot hunt wild animals, and number of Heroes is limited to 5.

    The link will be posted later.

    GoForGoldenJarls
    Skirmisher
    posted 01-04-05 03:38 PM EDT (US)     111 / 124       
    Well, I have an awesome Siamese civ with their civ quirks and their units, but I just found out that their religion was only has only tiny differences with Hinduism, and is essentialy the same...therefore they would never be used

    [This message has been edited by GoForGoldenJarls (edited 01-04-2005 @ 03:39 PM).]

    Theris264
    Skirmisher
    posted 01-05-05 11:24 AM EDT (US)     112 / 124       
    Jax9725, GoForGoldenJarls, I will add the civs as soon as you provide me with links.
    GoForGoldenJarls, I doubt there will ever be an AoM II, but maybe ES won't use your civ, they can at least use ideas for civ outline and GP's.

    Theris264
    former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
    "An eye for an eye, and the whole world goes blind" -Gandhi
    GoForGoldenJarls
    Skirmisher
    posted 01-06-05 00:23 AM EDT (US)     113 / 124       
    Yeah, it's just that people have a problem with religions still in use today.

    Elpea
    Hal
    (id: lp_usa)
    posted 01-08-05 03:54 PM EDT (US)     114 / 124       
    Since the forum name has changed, this isn't very relevant, unstickying.

    InsaneCow
    Skirmisher
    posted 01-08-05 04:15 PM EDT (US)     115 / 124       
    Ahh, the end of an era. Well, it was fun to look through these, great work.

    I lost in the AOE3H FRR
    Support Gay Pride!
    Michael Jackson is innocent!
    G-Dubs is the greatest president evah!
    mzhaO
    Skirmisher
    posted 01-08-05 07:42 PM EDT (US)     116 / 124       
    I claim a spot for a Chinese civ I'm working on. I have lots of school work, so it might be a bit slow in development.

    /mzhao
    Theris264
    Skirmisher
    posted 01-09-05 04:17 PM EDT (US)     117 / 124       
    Elpea, please stick this again when you people open up AoE3H. It was a great resource for the civ and game designers. Thanks.

    Theris264
    former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
    "An eye for an eye, and the whole world goes blind" -Gandhi
    skystrider
    Skirmisher
    posted 02-18-05 11:48 PM EDT (US)     118 / 124       
    this should really be moved back to Age of Mythology Heaven now tha AoEIII has its own heaven.
    vikesrule1234
    Skirmisher
    posted 02-19-05 09:47 AM EDT (US)     119 / 124       
    ill take the saxons

    CHEAP TRICK
    WAT A BAND
    Thanatos
    Skirmisher
    (id: deathmaster666)
    posted 02-19-05 11:58 AM EDT (US)     120 / 124       
    Aztecs!!
    Hindus would be kewl but orthodox groups within my religion would throw a fit.

    Help me to tally the forums belief patterns, vote in my poll

    Tally so far:-
    Agnostics:18
    Atheists:28
    Theists:42
    Billman
    Skirmisher
    posted 02-19-05 01:07 PM EDT (US)     121 / 124       
    How about a new AOE3-only topic for new civs?

    Blackadder: Baldrick, have you no idea what irony is?
    Baldrick: Yes, it's like goldy and bronzy only it's made out of iron.
    skystrider
    Skirmisher
    posted 02-22-05 11:38 AM EDT (US)     122 / 124       
    seriously. This NEEDS to be moved back to the AOMHeavens. NOW!
    SilentScreams
    Skirmisher
    posted 02-22-05 03:28 PM EDT (US)     123 / 124       
    Yeah, now the civs I "designed" for AoM are suddenly in the AoE3 forum... mods, you can't just rename some forum and expect the contents to change! The Future ES Games forum was a great place for speculation and game design, all of a sudden it's only about AoE3 here.
    Would it be too much trouble to open another forum for this purpose??

    All Hail Giant Squid World Domination
    Theris264
    Skirmisher
    posted 02-22-05 05:05 PM EDT (US)     124 / 124       
    Exactly my thoughts. First there was nice and quiet Future ES Games forums, which stimulated a lot of good ideas. Then AoE3 came, and "our" forum good flooded with people who had never visited Future ES Games before. Future ES Games forum was the discussion place for a few dedicated people, who liked to come up with lots of kick-ass ideas.

    Theris264
    former Age of Mythology Heaven and Age of Empires III Heaven forumer||former member of Ambition Designs
    "An eye for an eye, and the whole world goes blind" -Gandhi
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