-another awesome campaign like the first one.(yes i did like the campaign, the story was really cool to me) but we want better gameplay not just good story, more, like what you do affects the story, not just build up and destroy. -a fith age, besides the Titan, mybe they could add more too the titan age, like you can choose which titan to advance through, that would be sweet! and the titan is your god power, like before but you can choose from two titans, with dif bonus' and special attacks. that kinda disappointed me that all titans were the same, anyway and more uniqe upgrades for which titan you advance through, and mybe even another MU! i just think 5th age, uniqe titans, would be awesome, couple sugestion, for titans,(keep all the old titans that they have now, but add specail abbilities) Ice Titan, second titan for norse, and Ammit for the second Egypt titan. any other titans people can think of? -same old just another aom -Gaia Units(kinda like skrealings in vinlandsaga, and strongholds in, valley of the kings, except they have a little camp or somthing and they protect some resources, kinda like a netural tribe getting in the way of your conquest of the world! -Cycling for Marketing resources -Take away Popultaion thing, so that all units cost 1 Pop. -More powerful Engine -Buildings/units that dont do anything, but can be added to scenarios, and you can add techs to the buildings (through triggers) and powers to the units, and you can basically make your own unit, with the Modify proto unit trigger, and change name trigger. so like 4 Unknown Buildings(the more the better!) that you can add techs to. -Trigger that allows you to change the creation of a unit from a diferent building, Example: Hoplite can be Made from TC instead of Military Academy. -More Skys, and ability to make your own Skys. -More diferent Trees and Terrains. -Flying Units do not suddenly jump up when going over higher terrain but start going up early on to make it more of a smooth flight. -Monachs that acctual do somthing(any abilities you guys want them to have? post them) -Ability to make your own formation. -A regicide type game, you start with a hill fort, Fortress, Palace, etc depending on your civ and a King. If you king dies you lose. like in Aoe II well anyway, what do you guys want to see in AOM II? [This message has been edited by Leif_Eriksson_ (edited 04-17-2004 @ 03:00 PM).]
-3 new cultures, well atleast 2, not just one
here are some choices
Aztecs
Japanese
Romans
Celts
Britain
Nomad
Mayans
Chinese
4 Unknown units(4 of each: Archer Cavalry infantry ships) that you can modify, change name, add powers. This would basically be modding, but alot easier.