TSD watching the video mostly comprised of going "AAaaaghh, mouseover something so I can read the tooltip!" It was very frustrating. However, I learnt a few things, some of which we already knew anyway. The rest of the video comprised of cannons blowing stuff up in uncreative ways.
Russian home city areas: (and descriptions, where seen)
New world trading company (economic units)
St Basil's cathedral
Military academy
Manufacturing plant
Harbor (naval units, naval upgrades and Mercenaries)(Can one hire mercenaries of any unit, including warships?)
Under trading company, I could make out three cards, which were:
Rum Distillery: Villagers gather coin from plantations 5% faster
Textile mill: Villagers gather coin from plantations 10% faster
Refrigeration: Villagers gather all food 10% fasterThese seem pretty predictable, but I guess it helps illustrate what we're looking at...the Home City seems to be a tech tree just like what you'd find in the game, with economic and military improvements.
One card had 'TEAM' on it. The purpose of that, I don't know. The description was 'TEAM: Food Silos: Villagers gather food from mills 10% faster." One of the new features mentioned is herding: if you attack an animal, rather than simply running away, it'll herd together with others. Assumedly you can move groups of animals to be hunted in this fashion. Apparently people can't be run over by trains. Originally they were though. Trading posts generate XP by default, but you can choose for it to generate a resource instead. Also, for any left confused, trading post construction functions exactly the same as settlements in AoM: the trade route and native settlements are preset on the map. You can build trading posts on preset spots, either on the trade route, or in camps. Native camps have technologies that can upgrade native units, (and possibly other general technologies) but you need to control a number of trading posts to access them. However, you can build the native unit in a camp straight away, evidently. The camp shown in the demo only allowed one unit to be built, the Comanche Horse Archer. Comanche Horse Archers destroyed buildings with fire arrows. The fire didn't seem permanent though, just an aesthetic effect. Mousing over villies in the Home City put up little tooltips with comments like "Hi, I'm Jenny..."
TheShædøwDåwn
If you're like me, then it's possible you're a clone generated from my stolen DNA. I suggest you turn yourself in for destruction immediately.