schildpad
Skirmisher
posted 05-29-05 04:52 PM
EDT (US)
29 / 53
it shouldnt be an attack bonus. the difference in speed is very small
lachlan
Skirmisher
posted 05-30-05 01:39 AM
EDT (US)
38 / 53
Cannons should lose range firing uphill and that's pretty damn obvious. I might add it looks kind of dorky when ten musket men are clustered around a cannon and the thing is still blowing them a way. Idon't get why they'd take it out when its been in their previous games. I mean longbow men on a hill was great fun in AoK and the longbow men are still there.
Gaurdian_112
Banned
posted 05-30-05 02:41 AM
EDT (US)
40 / 53
And what about the fact that cannons can shoot at any range? What's with that- even in AoK, trebuchets and cannons and onagers couldn't shoot when the enemy was too close.