Something that puzzles me to no end (well I know what the problem is, I don't know why nobody solves it...) is that my gamecube can play games like Soul Calibur II with graphics my computer could only dream of. There is no setup, no downloading new drivers, no configuration settings, no this, no that--you just put the disk in and IT WORKS! A gamecube that can play SC2 costs like $80 max off Ebay. A computer that could generate similar graphics would cost a small fortune! If I had a computer with Gamecube's specs, it'd look something like this:
300 Mhz processor (not 3.0 ghz...)
128 MB ram (not 2 gb...)
64 MB video card (not 256 904583059q8354+ Pro v.3)
If I put that up as my computer specs, people would laugh at me. But yet evidently 300Mhz and a 64 mb vid. card is all that is really necessary to get great graphics from a game. So why do you have to multiply all the stats by 10, modify all the drivers, etc. etc. just to play something the exact same on a computer? I've asked this question a lot, and I
never really get a straight answer. Some people say "Well, the game is optimized for gamecube..." I say well, perhaps--it's also on Ps2 and Xbox, but still--optimized or
not, a computer w/ sky-high specs SHOULD be able to outperform a 300Mhz processor--optimized or not! The second answer I get a lot is one word:
"Windows"
Sad, isn't it, that all our graphics problems perhaps aren't the developer's fault but M$'s? You may disagree w/ me, but keep in mind that the 300Mhz processor is still getting better results than most high-end PC's I've seen...