Okay well...I personally thought that AoM was better than AoE3 by a bit. I just enjoy games where you have completly different races...plus I love mythology =) Anyways here the list of things I think AoE4 or whatever the title is should have:
-More trade and sending resources to bases
-More of an air aspect (paratroopers)
-Completly different races as in AoM (American, British, Russian, German, Italian...maybe more)
-Reduce melee game (obviously)
-When building, be able to build it at any angle for a more custom building experience
-Reloading weapons, accuracy system
-A very good editor (Take tips from Blizzard)
-Get rid of the 'Home City'
-Make a science-based system (inventing new weapons for your troops to gain an edge on battle)
-To put money into different aspects of the game (one player might want to put a large % into weapons design, another might want to spend more on training the troops better)
-Units can also gain exp, and carry out into other battles (though still never get as powerful as a real hero)
-Have a system where you can dig up terrain, and make trenchs etc in real-time gameplay
-Make mining metals for making weapons/bullets
-Add more strategy to the game by being able to hold down cities, then explode some buildings to cut off routes, then set down booby traps, barbed wire and barracades to stop the enemy from flanking your city routes
-A new population system (determined by the size of your opposition, how successful you are at that point in the game etc)
Oh sorry, and about the whole 'You can't start with a base' thing...I think at the begining, you should have a huge main city/area...then the expansion part of the game will be getting your civilization to expand...Oh crap, I guess that wouldn't fit in with WW2 =|
Thats for the future then =)Well, those are most of my ideas of how to make a great WW2 RTS -Send Feedback Please-
How many dirty stinkin' apes does it take to change a lightbulb? 3...
1 dirty stinkin' ape to change the lightbulb, and 2 dirty stinkin' apes to throw feces at eachother! hehehehe!