Can somebody answerme few questions:
what tpye of civ is french? a rushing civ? i dont think so, they get the least starting crate and colonal shipement have siege = no way to take down a tc b4 7:30. a boom civ, french is far from close to the possible econ comapare to British Port and Dutch. at a level about maybe 100 resoures more than spanish hit colonal (just a random guess, spainish player can just sent crate so that makes them 600 resources more than french player)
making xtreme native improvement will not help french, french will win if they get mayan, french will be the same crappy french if they r on great lake, and every player plays french will do the wall off native post thing, and ppl use french on a crap native map will resign or lose.
u get native as merc? how will that help french, remember the topic: 'Can french get a REAL bonus?' u pay 1000 food for 5 dog soldier, dont you rather get 5 mam, they r stronger too, how is some food merc card will help french? thats lyk letting french get all the merc card in the game, will that help french much. BTW, u can get 5 dog soldier at 15 min mark for 500w 500g latoka post so i guess u save a shipment. merc (native) is not a bounus its just unique cards that french should include in the original game to make french more 'fun'(ny yet UP) and native merc can be in the unique unit section which is seperated from bonuses
BONUS =
German: FREE Uhlan every shipment
Port: FREE TC wagon every age
British: a FREE vill every 2 house u build(1 manor 150 wood = 100 wood house + 50 wood vill)
Spanish:FREE shipment every 4 min or so(correct me if i'm wrong, u get 1 more shipment at colonal so i do the comment sence)
Dutch: ability to build uber settler (bank) cost no pop that generate gold to make ur 100g vill FREE
Russain: FREE rax every tower is build, cheaper army, FREE unit comes with a military shipment( age 3 11 muskt instead of 9)
if french dont get anything free they game will not be balance
b4 patch french get a free vill at start(1.2x6=7.2)i dont know how is that make them over power some other civ starts with 7. one possible solution cancel the 3 CdB card and give the 6th vill back faster colonal, same amount of vill after that <=== this is not a bonus either, just suggestionhow about free shipment of natives every age total 600 resource worth, u get it even when u dont have post that makes them = to ports free tc. or/and make french have a 30% native pop bonus
and add a card that ships 1k resources worth natives in fortress wounld be nice to prove 'better native'
or native scout a hero character, cannot be killed(explorer style that is) and can train allied native lyk spanish xplor train dog. or the scout can trasform into a native trading post with makes the 3rd age native politician more useful
ill try to come up with more idea, i love french, its a pain to use them when other civ got so stronge
[This message has been edited by exe163 (edited 06-28-2006 @ 06:28 AM).]