Manchu were a waste of gold. You don't build Manchu to deal with Lancers, you build Janissaries, lot of Janissaries (with maybe a few Cav Archers for effect, to soak Skirmisher fire). The idea is to save most of your gold for Abus Guns.
You build lots of Abus Guns and Jans versus Dragoons, they are your only hope. Manchu don't do crap to Dragoons. Spending 1000 gold on +10 Abus Guns would've helped alot more than 9 Manchu. They even kill Lancers too slowly. On the other hand, get 20 Abus Guns (18, actually) in a group and they one shot kill a Lancer.
That aside, you should never have sent Manchu for the simple reason that my deck contained Swiss Pikes and Highlanders.
Yeah, I'm going to shoot lancers with abus guns. I'd rather take out the skirms so my jans aren't targetted.
The manchu never were touched by the highlanders, and the swiss pikes were mostly dead when they got in the fight, so only 1 pike actually did anything to the manchu (and died shortly after) The manchu were there to distract skirmisher fire (YAY SOME MERCS) and kill lancers/dragoons. I've found manchu fare better against dragoons than janissaries or abus guns, by far.
You must not realise I meant the Advanced Church techs card, not the cheaper church techs card. Otherwise you'd be making one of the n00biest statements I've read in some time.
But speaking of the cheaper church techs card ... you boom with 3 TCs a not use it? It's in nearly all my Ottoman FF and FI decks. Infact it's an intergral part of the church FI. Most useless card in the game my arse.
I'm not that stupid.
It is the worst unique church shipment in the game, since all it gives you is 15 janissaries for 1000 wood and 3 bombards for 1500 food, correct?So really, you get one thing in age 3, and thats 15 janissaries. Whoop-dee-doo, I get 15 janissaries. Compare to other civs, who get mercs for their resources, or besteiros for Ports, souped-up grenadiers for French, all-veteran and guard upgrades, kalmucks, etc.
Whats the point of sending it as Ottomans if all you get is 15 jans for 1000 wood?
As for the cheaper church tech, thats useless too. In fact, its even more useless. You save 333 wood off 15 jans, and thats IF you sent the unique church shipment as well, then you get 100 food off millet system, 170 off the next tech in line, and 270 off the one after that. Then, you get 130 coin off the first vil cap upgrade, and 130/130 off the next one...not sure the last one though.
In all, if you also use the bombard tech, you save a total of 2300 resources. BUT, you have to spend 4355 resources to get that. Usually all I get is millet system, the tech after that, and the first two vil cap upgrades. IF the game goes further on, I get the last cap upgrade. So, I save little. Plus, you don't save it all at once, unlike a resource shipment, you get it in small increments.
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One's decks shouldn't be nearly all the same. Decks need to be fine tuned to the map and civ. In your case, you had an even greater advantage, you could've picked a deck that was also fine tuned to the player (me).
I don't have much card choice. Some of the cards are essential, like 3 vils, 700 coin, etc. Once you get all those out of the way, you get into the ones you'll probably need, and finally you have about 5 spaces left for customization.
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That must be one of the most asinine excuses I've read. You have no use for 2 Falconets or 8 Janissaries in team games now? Ooookay ...
You had 46 levels to pick those cards. The fact that you did not, speaks volumes.
Since you've played barely any team games, I'm not surprised that you don't know this. Team games are not about fortress cards, its all colonial warfare, especially for Ottomans. Once you get into fort, you'd best be off sending resource or defensive shipments, because you need to ramp up your economy as well as military, not go into a shipment war.
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P.S.
Another one of your brilliant moves was to build a Commanche trade post for some reason and then actually attempt to train Commanche Horse Archers (good thing you stopped at 4), which are even worse than Cav Archers.
I would understand if it was Lakota (Dog Soldiers), but Commanche? *shakes head*
I've used comanche against some Port players massing jinetes. They have a higher attack than cav archers and serve as distraction.
I had some surplus wood, and the cheaper coin tech is always nice.
I am Rumour Kontrol.