Well, now that patch 1.08 is out, I've taken my time to see its effects on the Proto File. While I was there I noticed something which probably most of you know due to MNbob's unit chart.
Abus gun did not get the "Skirmisher like-unit" bonus. Even though they are classified as Light Infantry, they didn't get 1.5 vs Light Cavalry. If that, they would do 30 Damage every shot (or 3 seconds) since they already have 0.5 vs all Cavalry... this would apply to all Light Cavalry since Abus' damage ignore armor.But I've checked and, for my surprise, Longbowman DO have 1.5 vs Light Cavalry. I thought it was kind unfair... this unit has been claimed OP a thousand times, it does full damage to everything (17 dmg/1.5 seconds) even though it is Light Infantry. Like if that wasn't enough. They were already the best counter to all Light Cavalry, but now they totally own them.Abus Gun: 20 damage/3 seconds
Longbowman: 51 damage/3 secondsThat means 35.7 damage to the highest armoured Light Cavalry: the Dragoon. Longbowman cost 33% less than an Abus (100 vs 150), they train 15 seconds faster and come from the Barracks. Of course, they cost 1 less Pop. Besides that, they don't have 0.5 vs all Cavalry like Abus gun! Their base damage is already higher than a Skirmisher... Although they do slighty less damage due to aim time, that is way more damage than every Light Infantry. TWICE as much as a Skirmisher (more expensive unit) to Light Cavalry.Why do I think its wrong? Many reasons... First Longbowman already do full damage to all units, now it does way more damage also to Light Cavalry. The problem is not that they got the bonus too... but that it is way more effective in their hands than it is for any other Light Infantry. Abus Gun also did the lowest damage/pop against Light Cavalry from all Light Infantry. Technically it is also completely wrong, since this was supposed to affect all Light Infantry, there is no technical reason that explain why the Abus Gun shouldn't get it. And don't come saying that "OMFG Ottos didn't get a boost cuz they pwn in 1.08!!" because all civilizations should be able to counter all units effectivelly. Its not like if I don't rush my enemy should get the chance to abuse of a unit... Kind of odd that War Wagons + Caracole (18 Range) is OP only against only one civ, uh?Notice that this is not a complain because I got owned in a game or something, because I didn't. And usually I can handle with Light Cavalry, but this is tottaly based on units stats and their abilities to counter.
So my question is: Is it fair that Longbowmen get 1.5 vs Light Cavalry but Abus don't? Discuss
ESO - Walker
>> Napoleonic Era --> Visit their Homepage!
"Holy *****" > Thunder (Ensemble Studios)
Retired from AoE3. But I do play AoK HD in Steam now and then.[This message has been edited by Just a player (edited 08-01-2006 @ 08:22 PM).]