StaggerRangedAttack: 13 (Ranged), Yes, ladies and gentlemen, that's not a typo. That is, indeed, a 6.0 bonus against artillery. Now, that 13 base damage, those aren't even Veteran stats. Veteran stats become 16.25 damage (because Natives upgrade is 1.25, no 1.2 as for Europeans). That's 16.25 damage every 1.5 seconds. But more than a single shot isn't even necessary for Falconets! Take 10 Rifle Riders, get in range of a Falconet and: 16.25 x 6.0 = 97.5 damage from a SINGLE rider. 97.5 x 0.25 (ranged resistance) = 24.375 damage a single rider will do to a Falconet. Which in reality means that it takes a mere 9 Riders to ONE SHOT KILL that Falconet. This unit is essentially, all in one a: Dragoon (3x vs heavy cavalry). Oh, let's not forget that this "Dragoon" and "Skirmisher" actually has TWICE the rate of fire of either of those units. No, in reality, this thing does: 97.5 damage to HvyCav in the same time a Dragoon does 78. Are we getting worried yet? That's not all though. Don't let any of your fishing boats get too close to the shore. Cause these things have a 6x against ships too! So, you must think by now that such a unit must have an insane cost and pop requirement, right? Um ... no. Cost: 120 food, 100 gold. In comparison, the old broken War Wagons used to cost: 150 food and 150 gold. One of the fiercest units in the game now, the Cuirassier, costs the same 300 resources. Yet neither unit can do HALF the stuff the Rifle Rider can. So pop space must be what's going to keep this unit down, right? Nope. Population requirement: 2 Ofcourse the bigger joke is that SIOUX START WITH 200 FREE POP SPACE. So, are we worried yet? You can cry, but I'm going to laugh. Cause I think to hell with Ottomans and Dutch, I'm heading to Sioux land ...
Skirmisher upgraded with CIR (see the 3x vs heavy infantry).
And is 60% as good as an Abus Gun at taking out artillery (that's BEFORE we take into account the 1.5 rate of fire).
97.5 damage to HvyInf in the same time a Skirmisher does 36.
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