I wish that pikemen would get a 2-3+ base attack, it's highly unrealistic that they suck so bad when pikemen were really good at taking down infantry at least in the charge but I really think it's sad how a skirm can beat a pike in melee which brings me to the next wish.
Skirms, and all Light infantry (ranged inf whatever) loses it's X2 in melee, I don't think it's good how well these guys kill HI in melee when they aren't supposed to be good in close combat, also we all know we want them to get the 0.5x bonus, I really don't think these nerfs would make LI UP when if you think about it the LI is just OP, it's like the FF pre 1.08, every civ had FF so no one really got how OP it was to the other strats.
I'm not sure but if it is a little too mucch you can boost their RR by 10%.
Next one my list would help the good ol german dopple, the church tech that boosts speed shouldn't make dopples cost more and should make them get more speed boost then other units. this would boost german mid game and the LI nerf would help their age 2 a bit with uhlans vs LI.
Next is a little crazy joke wish but I thought it would be funny to bring up. They should make a Aztec card that lets you be able to delete your own units and get XP Last on my wish list is to boost those poor ports, I think give them a special card that gives them 4 food in age 1 trickle why not? they are so Up they need anything. This ends my list but as you can see I miss HI battles, I'm sick of those little pesky uncounterable skirms that make muskets useless, I want a army made of something like 2/3 muskets some cannons and a group of 10 skirms. In real wars skirmishers never out numbered the musketeers (I believe) So discuss/flame me whatever
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Allthough cetans are darker, did you know that if you read the word 'cetan' as a dutch word, that you get the same sound as when reading 'satan' in english.-Furby Killer