I would only make one change. Give Revolted civs a boost in XP rate. This way, all shipments will come faster, overcoming the inherent weaknesses of having weaker units than your enemy. This is also more realistic. Revolutions tended to win using superior numbers, not superior technology.
I won't give a number though... it would need to be seriously tested out.
One big problem with Revolution is that some civs still keep their civ bonus, while others lose their civ bonus.
technically, they aren't their former civ anymore but still...
IE. Russians keep their block training, their blockhouses.
Dutch keep their banks. Spain keeps their shipment rate boost. Ports keep their extra TCs... and can still build more (if they have the wood). Germans keep slow shipment rate, but can still make SW with germantown...
Ottos lose free spawning villies, french lose CdB power, brits can't build manors,
Currently retired from AOE3... moved on to LOTRO... yeah an MMO... but a fun one!
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