-Dutch have +10 settler limit It looks like I balanced the game! Maybe. Now I'll get ES to quickly test it and put it in the patch (not likely). Please don't start OP/UP arguments. I just want to know if you think my ideas are good or not. Say Yes/No and say why. That's all. Or add something if you want. [This message has been edited by F1RE_FLY (edited 01-15-2007 @ 02:40 PM).]
-Halb card to 20%
-Bank nerf to AoE3 rate,
-Forest prowler attack and slight HP nerf, (so they are about as good as skirms without the WC around... they have stealth to make them uber skirms)
-Iro messenger politician no longer gives a travois
-Light Cannon bombard mode speed reduced to normal bombard speeds
-Organ guns have increased HP.
-xbows base attack boosted.(indirectly boosted germans and
ports)
-german uhlan bug fixed,
-Uhlans cost 75 coin/75 food.
-All Ranged Infantry have x0.7 (or something like that)
bonus against heavy cav (excluding cuirs and lancers)and coyotes.
-Longbows get bonus against HI.
-Strelets/russian muskets train faster again.
-2 pop cuir card changed somehow. Maybe it makes hussars
stronger instead of cuirs 2 pop? PLEASE REMOVE THIS CARD.
-Towers now fire cannonballs rather than bullets at fishing ships.
-Grenadier LOS increased by 4. If they can change the throw animation it would be even better!
-Canoes train slightly slower (or fertility dance no longer affects docks. Might be hard to do that...)
-Saloon removed from game. (Just kidding! But I really would like that to happen. Don't comment on saloons please.)
-Cavalry archers attack increased.
-Iron clad boost
What are your ideas?
Note: Making light infantry die easily to cav is good for ports and germans who have great anti-cav. Now their anti-cav can truely shine!
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ESO: F1RÉ_FLÝ
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