Well, then give me a good way to beat the allout Sioux rush (as the French or Dutch) where he has a horde of clubs, with additional Cetans and 4 raiding ARs that will force you to garrison anything that isnt gathering behind or very close to your TC. Colonial Militia-card + HnR-xbowspam/skirms?
I dont see how you actually see them as such an easy civ to beat. In my game this is what usually happens.
1) Early hard-core rush. If Im able to defend from it I will have lost all units and probably at least 2-3 vills.
2) I build a counter army to what I scout and try raiding, but hell, he should already have his 1st and 2nd hunts if not even his 3rd (depending on map) at his base and if not at least the 15 bison card should've been sent. His colonial army is basically made of wood and food so checking far off mines would be silly. The 2nd battle is usually on par.
3) Our economies are probably good enough to go Fort, and mostly we do at almost the same time. Sure, Ill have falcs now to completly destroy his heavy-infanrty base, BUT, with an uber WC and even the Battle dance my army will be gone in no-time. My only chance is to wall off my ranged stuff and cannon only to be owned by the siege dance.
4) Im usually already dead 3 times here, but If Im actually able to stay alive beyond this point Ill probably win thanks to his weak economy. This however only happend once on Bayou where he was able to take control over every ****ing mine during stage 1-3. Sure, I usually have outpost'd the closest mines, but then all of a sudden 15 clubs run in with siege dance and take out the outpost in no time. I wont be quick enough to get my army there and even if I am he will gladly sacrifice the clubs to kill of 5 vills or so.
They're so freaking annoying to play against I get effing sick to my stomach every time I face one! And yes, just like someone earlier stated. If there's a way to play without the natives in QS in TAD, hell, I'd use it every time. (Kudos to you aztec players though. Aztecs are both fun to play and go up against
[even when they had the OP'd erk], sucks that you lost the boosted EXP area in 1.04.)
Q: How do I get veteran skirms as the dutch?
- you have to buy the upgrade in the the barracks lol it should be under the skimiser logo. -you have to be in age3 to get veteran and age 4 to get guard.
After realizing they get automatically upgraded:
- o right i play brits so i just guessed.....thats slighly embarrasing lol
"Ah, the wonderful smell of failure!" - George_III on a full-capslocked topic.