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Age of Empires III Heaven » Forums » General Discussions » Are macehualtins worth using in treaty?
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Topic Subject:Are macehualtins worth using in treaty?
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Lying Dutchman
Skirmisher
posted 11-08-08 07:20 AM EDT (US)         
In nr40, even many good (lieutenant and up) Russian players spam halbs and musks. As macehualtins are the Aztecs' only real skirm, should I make them? They are weaker than normal skirms, have less range and cost wood, but they spawn really fast (instant with inca or TEAM dueling school). And is infinite 20 maces a good card to have? I normally use eagles against musks (30 RR) and jaguars vs halbs (41*2 atk), but without whales my eco is not that great.
AuthorReplies:
BrianManahan
Banned
posted 11-09-08 09:33 PM EDT (US)     26 / 34       
What, you think people who are visual learners go look for Picture Based aoe3 websites??? They don't exist.


No, those ppl come hear and if they read my psosts then they are pleasently suprised when they descover picutres.
Arcane Ranger
Skirmisher
posted 11-09-08 09:44 PM EDT (US)     27 / 34       
Wow... You believe that? I hope you have fun in your own little world Brian!
Droideka_11
Skirmisher
posted 11-09-08 09:49 PM EDT (US)     28 / 34       
Wow guys this whole forum is getting off-topic. I see the threads here and im like "hmmmm macehualtins dont intrest me since I dont have TAD or TWC but, I'll check the thread out and see if it has gotten massively off-topic and turns into something intresting". Seriously guys it seems like every thread goes off-topic nowadays. Lets just all go to the saloon and you guys can discuss bannings/mods there

"Rot's given a free pass simply because he's Rot." - theferret

[This message has been edited by Droideka_11 (edited 11-09-2008 @ 09:50 PM).]

LordKivlov
Royal Guard
posted 11-09-08 09:52 PM EDT (US)     29 / 34       
Wow... You believe that? I hope you have fun in your own little world Brian!
Stop feeding the troll.

Macehualtin are the ultimate infantry killers. They do as much damage as a strelet without CIR, but they shoot twice as fast. However for treaty, I spam Jags and Eagles since they're affected by the Knight Combat cards.

Proud Citizen of Sovietcanuckistan
Arcane Ranger
Skirmisher
posted 11-09-08 09:57 PM EDT (US)     30 / 34       
Yeah droid, I'll join you. Yays for another GD/SC/Salooner! *crickets chirping*
Droideka_11
Skirmisher
posted 11-09-08 09:59 PM EDT (US)     31 / 34       
Yeah droid, I'll join you. Yays for another GD/SC/Salooner! *crickets chirping*
Yay, that makes 4 of us now . Dont worry I'll protect you from the scarry salooners!

"Rot's given a free pass simply because he's Rot." - theferret
A_US_James246
Scenario Reviewer
(id: James246)
posted 11-10-08 01:18 AM EDT (US)     32 / 34       
They aren't scary!
Droideka_11
Skirmisher
posted 11-10-08 11:33 AM EDT (US)     33 / 34       
They aren't scary!
James you have to face the fact that cheesewiz lied to us, admit it

"Rot's given a free pass simply because he's Rot." - theferret
murdilator
Skirmisher
posted 11-10-08 04:58 PM EDT (US)     34 / 34       
Guys, back to topic

The Coyotes are A MUST, because you will not have time to counter skirmishers - remember, you are full population. Every time, I've seen some others or myself do the same mistake over and over. You will want those Coyotes , they really help.
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