GOOD Lord! The editor is better than I expected! A mercenary editor, native editor, herds editor, *blah blah drools*
Def. can't wait man. -SilDis
"We are as happy as our minds make up to be" - Abraham Lincoln Proud member of Ambition Designs
sziggi Skirmisher
posted 10-15-05 11:46 AM
EDT (US)
4 / 37
Thanks elpea thats great. I have a question.
How are the smallest brushes. Do they give a accurate control of the details?
The_Assimilator Skirmisher
posted 10-15-05 11:52 AM
EDT (US)
5 / 37
One word:
NICE!!
just a couple of questions though.
1. In the shots where it's displaying unit info, it lists catagories for unit-counters (use against/counter with, etc) I realise that it may not show these stats for mercs,for obvious reasons, but could you tell us where these stats are listed for other units in the game? Or better yet, post pics with this info listed. Thanks.
2. When creating rivers, how do you make them intersect with the ocean, since the rivers in AOE3 have a current, i'd have thought this would effect how rivers and oceans/lakes mix in the game, and, does the current effect ship movement at all?
EDIT 3. On Screenshot 103, Is that a Ottaman Great Bombard I see? EDIT
Thanks again. Great Screenies.
[This message has been edited by The_Assimilator (edited 10-15-2005 @ 11:59 AM).]
AoMPlayer000 Banned
posted 10-15-05 12:33 PM
EDT (US)
6 / 37
Great !
I got a question too: What do the new icons in the icons bar do, i.e. 2 of the 4 river icons, the new forest icon, the "Mix" icon (terrain mixing? If so, is it useful?) and the new cliff icon?
Elpea Hal
(id: lp_usa)
posted 10-15-05 12:50 PM
EDT (US)
7 / 37
Ok, I'll try to answer these questions while doing a gazillion other things today .
Here we go:
Quote:
1. In the shots where it's displaying unit info, it lists catagories for unit-counters (use against/counter with, etc) I realise that it may not show these stats for mercs,for obvious reasons, but could you tell us where these stats are listed for other units in the game? Or better yet, post pics with this info listed. Thanks.
2. When creating rivers, how do you make them intersect with the ocean, since the rivers in AOE3 have a current, i'd have thought this would effect how rivers and oceans/lakes mix in the game, and, does the current effect ship movement at all?
it will look weird, the current will be going until the last waypoint of the river and if you place an ocean there, it will simply act as you'd expect, no current being affected, just the river part.
Quote:
3. On Screenshot 103, Is that a Ottaman Great Bombard I see?
Yes, they kick so much ass it's not funny.
Quote:
What do the new icons in the icons bar do, i.e. 2 of the 4 river icons, the new forest icon, the "Mix" icon (terrain mixing? If so, is it useful?) and the new cliff icon?
2 of the water icons are for placing river/oceans (they're different things). The other 2 are for editing pre-existing ones. Using the beautify tool, to replace entire waterbodies with new ones, and other stuff. Same with the cliff and forest icons, one for placing and one for editing.
the "Mix" icon (terrain mixing? If so, is it useful?)
Elpea Hal
(id: lp_usa)
posted 10-15-05 02:51 PM
EDT (US)
11 / 37
Quote:
the "Mix" icon (terrain mixing? If so, is it useful?)
Heck ya!
It has common mixes that the RMs use, the terrains come with the Props for it too. So if you place a desert mix, it will come with some skulls and skeletons as well as some cactus on it when you paint it.
majpain Skirmisher
posted 10-15-05 03:05 PM
EDT (US)
12 / 37
I wish the Editor had a easier enterface .
sziggi Skirmisher
posted 10-15-05 03:07 PM
EDT (US)
13 / 37
I guess I should reword my q. Are there small brushes for cliff, water, trees? My guess is no.
Gaurdian_112 Banned
posted 10-15-05 04:30 PM
EDT (US)
14 / 37
Wahoo!
Latino heat III Skirmisher
posted 10-15-05 06:34 PM
EDT (US)
15 / 37
Great work buddy, can you show us some screens of some other native tribes ie nakoota Maya Incas, ect. That would be cool.