*** How exactly do AI Attack/Defend Plan triggers work?
*** Do AI Attack/Defend Plan triggers work only if the computer player has an AI?
The reason I ask these two questions is because I have a scenario where the computer player has no AI (I don't want it to have one), but I still want the troops that are triggered to spawn on the edge of the map and walk into a town to attack a certain building or group of buildings so that when the army battles, and a unit no longer has LOS on an enemy target it won't just sit there.
I don't want to use an AI because the computer player has no town. Computer armies spawn on a road at the edge of the map and march towards a town as if to invade it. By giving the computer an AI, the computer would then disobey the trigger orders for its army. So do AI Path triggers have anything to do with what I'm wanting the computer to do?
I appreciate the help. [This message has been edited by Cy Marlayne (edited 12-12-2005 @ 05:40 PM).]
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