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Modding Discussions
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Age of Empires III Heaven » Forums » Modding Discussions » spawnUnits on {currentUnitID}
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Topic Subject:spawnUnits on {currentUnitID}
MrKoek
Skirmisher
posted 01-29-19 03:28 PM EDT (US)         
Hello all,

I've been reading this forum for quite a while and registered recently.

I have a mod to make it possible to spawn units on a predefined UnitID.

As you can see, there is nothing really special about it:


[removed]

But I would like to use the {currentUnitID} at spawnUnits("Settler",1,here) to spawn in this case 2 settlers near my selected unit (current unit id).

It does not work by simply doing:
spawnUnits("Settler",1,{currentUnitID})

Who can help me?

[This message has been edited by MrKoek (edited 02-02-2019 @ 10:48 AM).]

AuthorReplies:
AlistairJah
Skirmisher
posted 02-01-19 04:25 AM EDT (US)     1 / 2       
Someone sent me a private message in Discord about this very subject. He's a cheater and every modder in the modding server knew that. I wouldn't recommend explaining it. No one wants to help cheaters.

Note: I'm not saying that MrKoek is a cheater, I'm just saying that discussing about this subject could help cheaters.
MrKoek
Skirmisher
posted 02-02-19 10:50 AM EDT (US)     2 / 2       
I wasn't realy worrying about the code, but after your reply i understand this matter.

Removed it so it would be no further help for cheaters
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