By Maveric_LOL
The galley sling is a strategy I came up with for AOE3 maps with significant amounts of water. It works best on the Caribbean, and Amazonian maps, however it can also be very effective on Yucatan and Patagonia. It is marginally successful on the Carolina and Saguenay maps. So far the only person to sucessfully counter it in FFA, 1v1 or team games has been Mokon.
Essentially the galley sling is a rush (on a water map no less) that is even more evil than skeletor. If done correctly you can leave your opponent with no dock and more importantly no TC by the 8 minute mark, possibly even the 7 minute mark if you execute it perfectly. I don’t know about you, but I know that when I loose my TC at 7 minutes it hurts like a motherf****. This strategy is incredibly effective because people just don’t see it coming and are simply floored by it. It works great in both 1v1 and team games, but Below is a general outline, you may want to tweak it slightly to tailor it to your civ and the given map situation but this is the general outline. At first this strategy can seem counter intuitive considering the map but that’s the way its supposed to be. The galley sling works in team games as well and has been tested in 2v2 and 3v3 games. It however has not been tested in 4v4 games and I personally don’t think it will be quite as effective in a 4v4. In team games the ideal situation is for 2 players to perform the sling and target the same opponent so that you knock that person out of the game either permanently or at least for a good while. This can reduce a 3v3 to a 3v2, and while 2 players are rushing the third player can boom and make a strong navy to control the water. In a 2v2 it is recommended that only 1 player rush while the other boom. Enjoy.
To perform the galley sling you will need to have the “Ship 1 free Galleon (or Fluyte) to the new world” card in your deck and you will need to be able to train grenadiers in age 2.
Below the outline is a recorded game of the sling being used in a 3v3 on ESO2. My teamates are all LoL members.
There you have it your opponent now has no TC, no docks and hopefully few if any villagers and its only 6-8 minutes into the game, and hopefully you have been booming the whole time so that if the rush diddent finish them you can deliver the finishing blow at your leisure.
Team Games:
Soldiers of good. Champions of Light.
Together we stand forever. The Legion Of Light.
~The Legion Of Light~