
We all know tcs have a lot of hp. This is part of what makes ffing viable.
But what if we gave these FFers anexplosive suprise
A great majority of FFers will OPT for late FF times between 7:30 and 8:00. But what if they never made it to fortress? What if their town centre blew up in a strange.. um..accident?
We all know Dutch are very fast, so let's put it to use...
Required Cards
3 villagers
700 coin
6 petards
Swiss Pikes
Recommended Cards
8 halberds
Hackapells
1000 wood
1000 food
8 skirms
9 ruyters
Basic Build Order
-4 vils to mine, 2 vils on crates and 1 vil to herd.
-Once you have 13 pop worth queued up move all vils to food
-First Card is 3 vils
-Age up with 200 coin + outpost
-While aging gather wood and build a trading posts
-If you do not have 100 coin, put a couple of vils on coin until you do.
-All vils back on food
-Build outpost as close as possible (this is crucial)
-Ship 700 coin
-Advance to fortress with exiled prince
-11 vils on coin and 5 on wood while aging
-Once you hit fortress ship 6 petards at your forward outpostinstantly
-Build houses with wood and all vils on coin.
-Hit the enemy tc with 6 petards andBANG! destroy it before 7:30
-Use your gathered gold to follow up with swiss pikes to end the game.
-From here you can either ship more mercs by leaving all vils on coin or bank boom.
Tips:
-Use explorer + envoy to draw tower or tc fire from petards.
-If your enemy has no towers you may wish to ship hackapells instead of swiss to destroy all his vils asap.
-If you suspect a rush, abort immediately and take usual measures. This is strictly an anti FF strat
Recordings Coming soon, have fun guys
ESO : Pcfreak8
"In theory, there is no difference between theory and practice, but in practice there is." -Jan L. A. van de Snepscheu
A pessimist is usually right and never disappointed.
Any history buff knows that nothing stops a cannon like a good uppercut. - BeatnikJoe
But what if we gave these FFers an
A great majority of FFers will OPT for late FF times between 7:30 and 8:00. But what if they never made it to fortress? What if their town centre blew up in a strange.. um..
We all know Dutch are very fast, so let's put it to use...
3 villagers
700 coin
6 petards
Swiss Pikes
8 halberds
Hackapells
1000 wood
1000 food
8 skirms
9 ruyters
-Once you have 13 pop worth queued up move all vils to food
-Age up with 200 coin + outpost
-If you do not have 100 coin, put a couple of vils on coin until you do.
-Build outpost as close as possible (this is crucial)
-Advance to fortress with exiled prince
-Once you hit fortress ship 6 petards at your forward outpost
-Hit the enemy tc with 6 petards and
-From here you can either ship more mercs by leaving all vils on coin or bank boom.
Tips:
-Use explorer + envoy to draw tower or tc fire from petards.
-If your enemy has no towers you may wish to ship hackapells instead of swiss to destroy all his vils asap.
-If you suspect a rush, abort immediately and take usual measures. This is strictly an anti FF strat
Recordings Coming soon, have fun guys

ESO : Pcfreak8
"In theory, there is no difference between theory and practice, but in practice there is." -Jan L. A. van de Snepscheu
A pessimist is usually right and never disappointed.
Any history buff knows that nothing stops a cannon like a good uppercut. - BeatnikJoe
[This message has been edited by somme (edited 08-20-2007 @ 05:57 AM).]