last dragoon
Skirmisher
posted 06-16-07 12:10 PM
EDT (US)
6 / 10
ty vm walker i knew most of that well all that mostly and ty i will spam more walls now ty vm ur the only one actually heling instead of posting looooooooool over and over again lol
Jer_IV
Skirmisher
posted 06-17-07 12:47 PM
EDT (US)
7 / 10
Play nr45 instead. But anyways when I play british I follow this very basic build order.
Discovery, all vills on food, build houses with what you got from crates, create 1, maybe 2 vills then age up.
Colonial send most vills to wood and spam Manors. You should have around 45 vills, once you are at its limit gather resources like normal and keep spewing vills.
Make walls, you should have 2 vills building a wall throughout the whole game. Build a church and research the wall improvement.
Fortress put up your fort, put up another TC and make a whole bunch of vills maybe 70 or so.
Industrial finish making your vills, send your factory card, still make walls.Research the training upgrades at the church.
Imperial put up your capital research Spies if it won't deplete all your coin (if you do this use redcoats for awhile) and research the food and coin gathering improvements. Build 4 barracks, 4 stable, and 4 artillery foundrys. Fully upgrade Hussars, Musketeers, and Grenadiers. If the enemy is a cav masser, hussars are fine cause of the 10% Royal Guard upgrade. also you can use Musketeers if you switch them to had combat. First battle mix in a few of them all, if they have all infantry use Grenadiers and Musketeers.
Just be smart and use unit counters. Dont forget the improvements at the Mill, Market and Plantation. Build an Arsenal and research anything that involves Musketeers, Grenadiers, and hussars.
And I have no experience turtling with British but im pretty sure you wall urself in and use longbowmen behind the wall. And you will need the colonial militia card.