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14.32 KB |
Island Continent This map represents an "unknown" island continent with randomization of terrains and accompanying resources. Please see full map description. |
11/13/05 by
RF_Gandalf |
4.3 (3) |
11336 |
0 |
9 |
45.54 KB |
Allied Tribes New RMS with a unique focus on using Native American units. Uses unique new 'groupings' to foster new gameplay. See complete write-up! |
11/18/05 by
RF_Gandalf |
4.5 (2) |
8523 |
0 |
17 |
9.45 KB |
Canyonlands This new defensive map represents the rugged canyon country of the American West, with teams separated by a deep canyon with only one crossing. See full writeup for complete description. |
11/23/05 by
RF_Gandalf |
4.3 (3) |
23037 |
1 |
13 |
5.76 KB |
Total War III Large circle shaped island. Players are placed on small separate islands at the coasts. Almost unlimited resources at start. 2 random skins, tropical and frozen. First official Total War map. |
12/03/05 by
M0nTy PyTh0n |
4.6 (3) |
13480 |
0 |
21 |
7 KB |
Rainforest A huge map providing an abundance of resources, but the dense forest makes moving difficult, especially for bigger armies. Players and natives are placed randomly, so scouting is essential here! UPDATED March 11 |
12/27/05 by
Felix Hermansson |
5.0 (3) |
18455 |
0 |
9 |
22.49 KB |
Big Continent A new double-sized random map for Single-player or Multiplayer use, created in response to requests from other players for 'bigger maps'. New version updated 1/13/06. |
12/29/05 by
RF_Gandalf |
5.0 (2) |
29423 |
0 |
7 |
11.85 KB |
Land Unknown Snow, grass, or sand? Different landscapes, varying resources, and random placement of players, natives, and even trade routes make this map truly random. There are no oceans, but apart from that, just about everything is possible! UPDATED May 27 |
12/31/05 by
Felix Hermansson |
5.0 (3) |
12247 |
0 |
8 |
55.03 KB |
Fort Wars 2.5 A Norse Wars-like blood map featuring 5 unit line spawn types, upgrades, buyable super units, kill and xp awards, and much much more! |
01/07/06 by
pftq |
5.0 (2) |
18855 |
0 |
19 |
14.28 KB |
King of the Valleys Players start in valleys separated by impassable mountain ranges. Controlling the map center with its trade route and gold mines is the key to victory. This map features an additional startup option with more buildings. UPDATED March 11 |
01/15/06 by
Felix Hermansson |
4.5 (2) |
9941 |
0 |
9 |
7.02 KB |
Island Hopping A large, highly randomized map. Lots of little islands provide an abundance of treasures and resources, but not much space to build. A strong navy is essential for exploring the map and transporting units. Watch out for pirates! UPDATED March 11 |
02/05/06 by
Felix Hermansson |
5.0 (2) |
10505 |
0 |
10 |
27.88 KB |
Gandalf's Giant Random Land Map This double-sized map represents an 'unknown' land with a wide variety of randomly chosen terrain patterns with random map features, starting positions, and most importantly, fairness to all players. |
02/07/06 by
RF_Gandalf |
4.7 (7) |
14611 |
0 |
10 |
374.33 KB |
Alaska A random map depicting the North American region of Alaska. |
02/18/06 by
Shrink |
4.1 (3) |
10290 |
0 |
15 |
15.8 KB |
Appalachians Appalachians is a new RMS created to make a representation of a geographic area not included by ES in the original map set, and to create an interesting, variable map with the possibility of defensive play. |
02/24/06 by
RF_Gandalf |
4.8 (6) |
14515 |
2 |
24 |
11.3 KB |
Baja California This rectangular map represents the long peninsula of Baja California. Rich fishing supplements the basic land resources. See full map description. |
03/08/06 by
RF_Gandalf |
4.5 (2) |
6547 |
0 |
15 |
16.85 KB |
Gandalf's Isles A very large map with players starting on separate islands, with multiple scattered extra islands with varied terrains, natives, and starting positions for new and interesting gameplay. |
04/07/06 by
RF_Gandalf |
4.7 (3) |
8251 |
0 |
6 |
4.19 KB |
FR England WarChiefs A large map, on which you start in the map center. |
04/15/06 by
AOE3Forever |
5.0 (1) |
4090 |
0 |
1 |
118.16 KB |
BIG Map Pack All of the AOE3 maps are now larger. |
04/27/06 by
Kyle Leach |
4.9 (7) |
57692 |
6 |
8 |
18.58 KB |
River Crossings This map has a central river with 1-4 shallow crossings, with defensive play possible using the crossings as choke points or to wall off your side. |
04/30/06 by
RF_Gandalf |
5.0 (1) |
3014 |
0 |
0 |
19.11 KB |
River Crossings Plus This is the same as River Crossings, a map with a central river and a few shallows crossings, with the addition of 2 outpost wagons per player at the start. Makes an interesting variation in gameplay. |
04/30/06 by
RF_Gandalf |
5.0 (2) |
4383 |
1 |
7 |
36.77 KB |
River Crossings II Two maps - larger versions of the River Crossings and River Crossings Plus maps - see previous descriptions. |
05/04/06 by
RF_Gandalf |
4.5 (2) |
5577 |
0 |
11 |
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